"Yi is a low elo noob stomper"

Kurt Hyzan··67 votes·14,688 views

No he isn't. The bs item 3124 item 1419 Conqueror combo needs to be nerfed, shouldn't die from 800+ true damage from a right-click garbage shit who takes no skill to use.

Right-click mechanic should be fucking removed from this game, you shouldn't deal non-stop damage with no ressource, having skills and items to enhance this right click garbage, and now dealing true damage making armor useless. Amazing job rito.

"bUt jUsT cC hiM oR dEsTrOy hIm eArLy gAmE"

First : CC counters EVERY champion in this game, and all of them have another counter outside of CC's.

Secondly : Try to invade him once he's level 6, just afk farming. He just presses R and goes away and no chance to catch him. It's either you die or you can't reach him.

Note : I'm not crying because I got destroyed by a MasterYi, in fact I destroyed him in this game. My fucking issue is that it doesn't matter how far behind you get him, he always can 1v2 or even 1v3 once he gets item 3124 item 1419 and a tank item. And from a "feast or famine" champion, it should never happen.

110 Comments

hi ìm groot38 votes

Yi's win rate starts high and drops down every single division you go up... I think he is actually exactly what you're arguing he's not.

Shit on pro builds he's 33% w/r right now.

BestPudgeNA1 votes

[{quoted}](name=hi ìm groot,realm=NA,application-id=3ErqAdtq,discussion-id=E9guddbh,comment-id=0002,timestamp=2018-06-08T11:50:00.270+0000)

Yi's win rate starts high and drops down every single division you go up... I think he is actually exactly what you're arguing he's not.

Shit on pro builds he's 33% w/r right now.

YI+TARIC HAS A 59%WR +Plat ELO. Yi+Taric is getting played by LCK teams in clash... Yi busted at ALL ELOs ATM.

https://lolalytics.com/ranked/worldwide/platinum/plus/champion/Taric/Middle/

hi ìm groot2 votes

{quoted}

YI+TARIC HAS A 59%WR +Plat ELO. Yi+Taric is getting played by LCK teams in clash... Yi busted at ALL ELOs ATM.

https://lolalytics.com/ranked/worldwide/platinum/plus/champion/Taric/Middle/

Thats a cheese strat based on the synergy between those two champs. Riot should probably do something to fix it so people can't keep doing strats like this, but its got nothing to do with all yi is balanced playing normally. That same strat works with more than just yi.

BestPudgeNA1 votes

[{quoted}](name=hi ìm groot,realm=NA,application-id=3ErqAdtq,discussion-id=E9guddbh,comment-id=000200020000,timestamp=2018-06-08T23:28:04.583+0000)

Thats a cheese strat based on the synergy between those two champs. Riot should probably do something to fix it so people can't keep doing strats like this, but its got nothing to do with all yi is balanced playing normally. That same strat works with more than just yi.

It has everything to do with Yi being balanced. Sure Alpha+Stun has synergy and sure they ULTIs work well together, but that's just why you use Taric instead of Kayle or Zilean.

But the whole strat is YI is busted lets get him fed and it's not a low ELO is a Challenger tier strat that is likely to show up in pro play if Yi isn't nerfed.

hi ìm groot2 votes

{quoted}

It has everything to do with Yi being balanced. Sure Alpha+Stun has synergy and sure they ULTIs work well together, but that's just why you use Taric instead of Kayle or Zilean.

But the whole strat is YI is busted lets get him fed and it's not a low ELO is a Challenger tier strat that is likely to show up in pro play if Yi isn't nerfed.

I've seen this strat done with twitch jg and aatrox as well. The reason this shit works is just taking two champs that can 2v2 extremely well and having the actual laner buy a supp item so the snowbally jungler gets fed off farm. And the enemy can't do much about it except try to get other lanes ahead because of how strong their 2v2 is, the jungler cannot safely fight that lane.

AirKingNeo21 votes

Would a not "low elo stomper" be at 45.6% winrate in high elo? https://www.leagueofgraphs.com/champions/stats/masteryi/jungle/diamond

Also, in what world are you trying to start a fight on Yi who's already been in combat for 4 seconds?

Kurt Hyzan10 votes

In what world is it ok for someone 0/6 being able to 1v2 ?

AirKingNeo15 votes

In what world is someone 0/6 and winning a 2v1 because that certainly isn't the world we are in?

Radiant Wukong2 votes

Illaoi Yorick Trundle Tryndamere Olaf

D357R0Y3R11 votes

you didn't answer to his question

ankoanko195 votes

{quoted}

Would a not "low elo stomper" be at 45.6% winrate in high elo? https://www.leagueofgraphs.com/champions/stats/masteryi/jungle/diamond

Also, in what world are you trying to start a fight on Yi who's already been in combat for 4 seconds?

https://lolalytics.com/ranked/worldwide/platinum/plus/champion/MasterYi/ Master yi has a decent wr in P+ for his pickrate. And a high banrate too.

AirKingNeo5 votes

Diamond stats are more reliable. You linked Plat stats.

Bob the Toastr1 votes

I get that the title of the post is "Yi is a low elo noob stomper" but why do people always use statistics from 1% or less of the playerbase to balance the game?

That's like if little league soccer was played on the same field as professional soccer.

Slice n Dice em2 votes

I get that the title of the post is "Yi is a low elo noob stomper" but why do people always use statistics from 1% or less of the playerbase to balance the game?

Because that is the main goal of the climb. To gitgud. Balance is and should always be around high elo. If lee sin was balanced 50% for bronze then he would be broken in high elo + Pro play. Yi should be a noob stomper, because his kit is that way, if he is not stomping noobs then what the fk is he doing then? He might better be deleted if he is not allowed to play... A 50-53% WR Yi in bronze means 46-48% WR in in diamond + ....

Edit: The game isn't and shouldn't be spoon fed. The game want's it's player's to become good, it shouldn't be the other way where the game is good for player who don't know jack shiat.

AirKingNeo2 votes

Law of competition; darwinism.

Also, it would be extremely unfair to balance Master Yi around SIlver Elo for example. He would be completely unviable in diamond+ elo, and that's unfair to diamond+ Master Yi players like Cowsep. A silver player can improve past Master Yi, but the Diamond+ players don't have much room to improve and there's not much they could do about Yi being weak, so they'd just stop playing him.

GayFluffyUnicorn8 votes

Yeah which are stats from plat 5. Which is basically gold 5. Hell even diamond+ statistics are majorily from diamond 5.

Zerenza5 votes

See i never understood the comparison "Plat 5 is Gold 5" first, it's easier to get out of gold, statistically. As most people don't stay there for long, second, if Plat 5 were Gold 5, more people would be Plat 5 but that's not the case.

BEK Makadur2 votes

I think it is mostly about the time played. I played up to plat 5 now and it actually feels pretty much like gold 5.

Romans VI XXIII5 votes

I wouldn't say he is a low elo stomper,

Yi has a Low Skill Floor, but a High Skill Ceiling, Cowsep is proof of this, along with Yi not being a low elo stomper as he has gotten to Masters in several regions (incuding Korean) using Yi.

Slice n Dice em2 votes

When exactly did he reach Masters in Korea? Pls ffs don't exaggerate, the only Masters he has ever reached in 2 years is Philippines server, couldn't even do it on a Vietnam server.

Dakeudharma5 votes

His winrate is between 55-95% with taric mid. that's the problem. Also you have cherry-pciked stat. Yi winrate on high elo according to op.gg is 49%, league of graphs is good for many things but defiently not to decide what is op on diamond+ since there is not enough data. Switch dimaond+ to eune and you have yi with 55% winrate switch to Russia and you have Yi with 0% winrate. (proof of too little stats)

Slice n Dice em2 votes

Funnel comp, its a coordinated duo comp, Karthus nunu can do the same. It's not picked as often as you think... And who the f cares about EUNE or any smaller shitty server? Challenger in EUNE can barely hit D1 in NA or EUW... NA, EUW and KR are enough to have a good idea about stats...

Dakeudharma1 votes

Then learn to read his winrate on high elo in korea is 49%. The winrate on minor regions I just pointed out, how little of diamond++ games are there on league of graphs.

Slice n Dice em1 votes

[{quoted}](name=God of Dark Love,realm=EUNE,application-id=3ErqAdtq,discussion-id=E9guddbh,comment-id=0000000300010000,timestamp=2018-06-09T08:39:47.759+0000)

Then learn to read his winrate on high elo in korea is 49%. The winrate on minor regions I just pointed out, how little of diamond++ games are there on league of graphs.

Do you have mental issues? He has 44% WR in KR in diamond+ according to league of graphs, you do know you can select regions in league of graphs and selecting all regions give him 47% WR. Btw he is placed 129 in terms of WR rank, with a WR 47.28% with 4,000 games with KDA of 1.95:1 in DIAMOND KR on OP.GG(STATS TAB). What you are presenting here is not Diamond + stat it is platinum + stat which is 49% WR in KR(shown by default). Learn to browse through the sites before you comment.

And of-course there are going to be lower number of people for Yi stats in high elo, because there are lower number of high elo people in general, on top of that them playing a non-OP champion like Yi means a troll pick or auto-loss pick, so yes you would have low amount of data because the champion is not for that elo. The reason no one care about EUNE and smaller servers is that, they might even lose to soraka jungle too, but bigger/better servers like KR, EUW, NA, don't just flat out lose to some cheese or shit-pick.

Sasogwa9 votes

garbage post with no argumentation whatsoever but just salty crap

I mean literally everything in your post is just salt, and your rare explanations aren't even good : CC doesn't counter every champion in the game in the same way. High tenacity champions and tankier champions aren't impacted by CC to the extent Yi or another low resistance skirmisher. At all. Take a 2s stun on ulting jax, or mundo, or whatever tank, jugg or tanky bruiser it's like whatever, on Yi you're basically dead.

If he ults away grats, he's useless for like one minute and a half. Since nerfs Yi's ult cd is really long, and Yi literally can't fight at all, let alone gank, without ult. Also ulting away is pretty much weaker than most escapes in the game, Yi isn't even good at escaping.

And if he can duel well and multikill that's basically the only thing the champion does. Remove that, what do you have left? A squishy champ with no utility whatsoever, no damage, no nothing? Wow way to balance.

The only problematic thing with Yi is him being paired with Taric or Lulu intentionally, and potentially sacrificing freefarm for him, just as you would do for an ADC. And that's more of a problem with the supps in question than Yi tbh.

KFCeytron8 votes

[{quoted}](name=Kurt Hyzan,realm=EUW,application-id=3ErqAdtq,discussion-id=E9guddbh,comment-id=,timestamp=2018-06-08T10:46:04.942+0000)

First : CC counters EVERY champion in this game,

It counters champions that need to be continuously free to act in order to survive, like Yi, Aatrox, Katarina, ADCs, etc. It does not counter champs with front-loaded utility and high defenses, like Rammus, Garen, Malphite, etc.

big boi edri3 votes

Buddy if CC didn't counter Garen he'd be pub stomping Challenger right now.

Unfortunately for Garen mains, CC does in fact counter him very hard.

Andrey03452 votes

[{quoted}](name=Härd Stuck,realm=NA,application-id=3ErqAdtq,discussion-id=E9guddbh,comment-id=00010000,timestamp=2018-06-08T13:41:32.582+0000)

Buddy if CC didn't counter Garen he'd be pub stomping Challenger right now.

Unfortunately for Garen mains, CC does in fact counter him very hard.

He still would be weak as you don't even need to CC him, you can just kite.

Azadethe5 votes

The problem with Yi is generally that low elo - mid elo do not know how to shut out games early and end in 15-20 minutes. Statistics show that if Yi gets to 3 complete items, his win rate soars to 60%+ on almost every conceivable build. Even at high elo where they know to apply pressure, Yi's pulling close to a 50% win rate right now, because it's just so hard to keep him from 3 items.

Imo, that's a design flaw if a specific item threshold gives that much power. If the entire theme of the champion is.... you have to invade him and shut down his ability to farm for the entire game..... That's not a skill based champ matchup. That's an OP champ that's only weakness is not being allowed to play the game.

Remember the old Warwick? That's where he was. Delay his level 6, or he had point and click suppression you couldn't dodge, which shifted him into 15/0 games. Your entire goal was to shut him down before he got there. If you didn't, he was OP. That's why he got reworked. To give more options to avoid his kit in exchange for more power when he's successful.

Guinsoo's just changed Yi's identity. On a Good Yi, it's almost impossible to CC him, because he saves his Q for when a CC is incoming. Q's to force the skill to be wasted/do no damage/cc, and then kills the caster, and the auto attack after the Q has Guinsoo's at full stacks, so his passive will activate twice as often, making it so every other hit refreshes Q. He spends so much time in the air now.... it's hard to CC a good Yi. And if he manages to get an Essence Reaver, Q resets even faster. I've seen a video of Pants Are Dragon literally staying airborne for the entire 8 seconds of the Essence Reaver getting a solo Quad kill. During the 8 seconds he was maybe on the ground for 1 whole second of it.

If Yi Blows his Q on an engage without thinking about CC..... that's the only time he really dies now. Or you invade and shut down his jungle for the first 10 minutes. That's your only two options. Your lane farm be damned. Your snowballing bot/top farming be damned. Gotta team invade that Yi.

Teridax683 votes

Personally, I think for every mechanic in a game, one should ask the question "what is the gameplay behind this"? In the case of a champion like Yi, he has a ton of power tied to his autoattacks, but what gameplay does that bring? Perhaps if he took time to take his targets down, the gameplay would come down to surviving long enough to kill his opponents, but that's not possible, because Yi's tools don't let him survive that long. As it stands, currently his power comes from killing enemies far too quickly, so there isn't really the most gameplay there. There are many more reasons behind this, namely that there's so much damage, CC and general anti-melee stuff in this game that it's basically impossible to make a squishy melee damage-dealer both functional and fair at the same time, but in general Riot still has a problem with designing autoattack-based champions as just champions with a ton of damage on each autoattack.

Personally, I think autoattacking power should come from fulfilling certain conditions and playing skillfully, not simply from pressing a button to gain access to ultra-reliable steroids. This is ultimately the problem with Yi, because his attack speed and true damage on his kit are both entirely on-demand. On the flipside, he suffers when he doesn't burst enemies down, because his Q and W aren't actually that good at protecting him against incoming threats. Personally, I'd support removing the reliability out of his damage steroids completely, and instead only rewarding him with more offensive power if he uses his defenses at the right time, with perhaps buffs to those effects to make them better at defending him over a longer period of time. Yi imo should be a champion about very precise timing and quick decision-making, so he should be rewarded for dodging and blocking key abilities with powerful counter-strikes, yet right now he just presses all of his buttons and stat-checks his opponents to death.

The TL;DR here is that Yi needs to be more skill expressive and less about blowing all of his steroids to right-click opponents to death, which isn't a novel concept, but I think there needs to be an emphasis on better persistent defenses, in exchange for less to no on-demand fighting power, and much more skill-dependent steroids instead.

SanKakU1 votes

Why can't we merge Yi and Fiora? She's got that annoying parrying ability of hers, and maybe we could introduce some weird sword champ that heals allies by attacking them, like the Tenseiga from the anime Inuyasha.

Amoc2 votes

Fiora is an example of something functioning properly. Fiora's parry is a high-skill anticipatory defensive that punishes her if she miss-times it. Yi's ult makes him completely immune to slows and cripples, so the only thing that can stop him is hard cc. His alpha-strike provides a ton of constant cc and damage avoidance, and if he's not CC'd he has pretty much literally the most broken damage in the game. You can't tank his damage. You can't out-damage him. After a couple of items it's hard-cc or die.

CURSEÐ REVENANT3 votes

"Yi is a low elo noob stomper"

Ya that is why Yi is the main champ used by boosters.

[slayer-jinx-unamused]

Amoc5 votes

Umm...boosting is taking someone from low-elo to higher elo. He's a great boosting champion because he's great to stomp lol elo noobs and the moronic team comps they choose.

Mig892 votes

Exactly what Amoc says

Nhifu2 votes

If it's so op, why isnt Tryndamere op with him? :P

Unstoppable Monk2 votes

Alright, first of all it's not a skill thing so much as a team composition.

A MasterYi can counter a team of people who go all carry all damage only kits as he can out sustain-dps them being the stronger carry.

MasterYi has skills to dodge AP skillshot carries with the ability to chase down vulnerable enemies. Waiting for 14 second CC cooldowns to get back up doesn't work on him.

Not a noob stomper so much as being able to counter teams that are horrible at macro.

I'd say that the players have turned their back on the old school approaches to winning and that is why Master Yi dominates the meta. There is nothing wrong about the champion, he's a counter to an archetype of the frequent picked poor team comp.

Carry top, carry mid, carry bot, squishy support Call of Duty scrubs say "JUNGLER PICK A TANK PICK TANKY".

**I WONDER WHAT KIND OF JUNGLER YI COUNTERS ::thinking:: **

My Waifu Vanilla1 votes

Same goes for top. Pick a carry in all other roles and have fun picking that tank into singed, Darius, fiora, Camille, or GP. I'm sure it will go great when all of them either kill you or get to 2 items for free since you have zero kill pressure.

SpecterVonBaren2 votes

While I don't agree with the sarcasm of the thread title I do think Yi could use some changes to make just HOW MUCH of a "noob stomper" he is less extreme.

Shazzbot692 votes

Go play battlerite if you hate right click

Flashes1 votes

Ok but lowkey battlerite is fun and requires waaaaay more actions per second than league to play effectively. It's really really good at practicing micro game in.

Shazzbot691 votes

{quoted}

Ok but lowkey battlerite is fun and requires waaaaay more actions per second than league to play effectively. It's really really good at practicing micro game in.

I enjoy it too, but i suck at it. I was just saying that instead of asking league to change, OP should either adapt or just play something else. There are plenty of good games out there.

Darth Zashi2 votes

Yi is way overpowered. His Q has too much range. His R should be a fixed length of time, no extensions. And the true damage should be physical obviously. Even meditate doesn't make sense. Something that refills your health should come with a drawback, like lower defense, not higher.

Bârd2 votes

A drawback?

He has to stand still and channel.

Darth Zashi1 votes

Oh, I see. So if he could still move and attack while meditating, then it might need a drawback, but going invincible under the enemy tower while gaining health is fine.

Bârd2 votes

Yi usually maxes Meditate last.

So, for the portion of the game where tower damage is relevant, he's only mitigating it by 25%.

Considering he's only healing for 30-60 health per second, he's not "gaining" shit.

I am 122 votes

I dont understand why you complain about champs, learn to play the game and play against that champ before you complain...

Icestar11862 votes

CC is much stronger on champions like Yi than against tanks.

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