Can we make true damage ignoring resistance?
that way, it would be reduced by % damage reduction
physcal damage: reduced by armor magic damage: reduced by mr true damage: not reduced by armor/mr, but still reduced by %damage reduction.
that way, it would be reduced by % damage reduction
physcal damage: reduced by armor magic damage: reduced by mr true damage: not reduced by armor/mr, but still reduced by %damage reduction.
While I also hate certain forms of true damage and believe it to be an anti-fun mechanic that should be sent down into the boiling pits of hell. We are currently in a disgusting tank meta where the average game has a Lamaokai top, Sejuani jungle and a fucking Moo-cow support. Against that shit. I do love me some good ass whooping fuck your 5k health vayne %max health true damage. So I mean. I'm a gonna say naw. Cuz I fucking hate this fucking tank meta.
A grand total of two champions in the game have %hp true damage. Funfact: Shields don't count towards your total health.
Fiora, Vayne, and Garen if you're the villain.
Dont forget Yi
And Chogath for that matter
Yi and Cho'gath just deal true damage, not percent health true damage.
the amount of true damage they deal will be shortly countered by hp
cho deals 1k true damage in mid game/late game (something like 30 min) that's 30% of a bruiser's hp, i'm not saying that he is op in fact it's balanced by other things like no mobility and telegraphed cc.
and if you're a tank against yi, you will often see him doing 1k/1k5 true damage (if he focused you for like 10 seconds which again balances him).
Can we make true damage do something it already does?
1.-true damage by itself can be healthy, as hp counters it, or at least is what lowers the effect.
2.-%max hp true damage is cancer. And problem is it isn't even a true damage thing anymore.

All of these have max hp% damage. True damage is worse as true damage but does it matter the type, 10% max hp magic or physical is still strong as fuck and accounts penetration, I don't believe true damage has a penatration? Could be wrong.
True damage should be completely irreducible. No.
Why?
I mean I main Molten Shield Annie, so I certainly wouldn't complain, but why?
to make Diminuendo more OP?