Landing Brand's skills individually feels completely unrewarding
I don't understand this love for 3 hits when Brand was never designed with this in mind cause right now landing a W in lane is a joke and his E might possibly be the worst skill in the game atm, with the massively nerfed damage resulting in brand's match ups vs mobility creeped bullshit going down the shitter. Why Riot. Why did you take this low wave clear poke mage that excelled at winning lane and just turned him into a late game teamfight mage whose early game is so terrible vs any form of mobility you're just relegated to afk farming like an idiot like so many others. Why Riot. What's so interesting about this. What was the point of the rework, to make Brand more generic? Really?