Yeah Illaoi needs a nerf.
Her E and Tentacles are too strong.
Her E basically has 0, literally ZERO downsides once landed. The whole, "fight when tested" gimmick is bs. The clone lasts 10 seconds, and attacking her only reduces it by 1 second which is nothing. Consecutive hits need to reduce it even more. But basically it goes like this.
She lands her E on you
Run or Stay.
Running will let you take the least damage but will leave you slowed for 80% which is insane... AND being turned into a vessle which is just miserable. Especially when you dont get the last hit on her tentacles and you are playing the Vessle mini-game forever.
Staying will result in you taking a metric dick load of damage and almost always being turned into a vessle.
Either way once she lands her E you lose.
Now other than her completely broken E that has no counterplay, her Passive deals a crap ton of damage even if she barely has ANY AD at all. Which would be okay if her Q hitbox was fixed. As you might know it actually has a bigger hit box than what it seems in game. Resulting in you being slapped for a ton of damage when you thought you had side stepped it.
She is a champion you cant fight and cant not fight, its oppressive a hell.