Sated Devourer on Tyndamere
sounds strong as hell...it's gonna be nuts on Master Yi and WW as well.
Any other it sounds strong with?
sounds strong as hell...it's gonna be nuts on Master Yi and WW as well.
Any other it sounds strong with?
why would it be good on tryndamere? lol
Downvoter confirmed. BOTRK proc son
It's his best jungle item anyway.
A lot of Tryndamere players get shiv as well, so that stacks faster. Not sure about sated devourers interaction with crits yet though. Since its a 0 dmg basic attack it can't actually do more dmg by criting, but while that may be the case, his E might still get a lowered CD whenever it does crit. I'm gonna test it with 100% crit chance, every 2nd auto should give 2 seconds cd reduction on E if I'm not mistaken.
botrk proc doesnt justify devourer, especially not because tryndamere doesnt super-benefit from the magic damage on hit and even less as he doesnt build any more on-hit effects aside from botrk anyways. i mean, devourer is a mediocre item on him and it will stay that way.
botrk proc doesnt justify devourer, especially not because tryndamere doesnt super-benefit from the magic damage on hit and even less as he doesnt build any more on-hit effects aside from botrk anyways. i mean, devourer is a mediocre item on him and it will stay that way.
Devourer gives attack speed and is the go-to item for Tryndamere Jungle. Warrior, based on the stats of an AD-caster, doesn't fit him very well. The synergy is not "awesome", but it's the best (understand 'less bad') item for him as a jungle item, and it already was before the buff.
sure, but if you compare it to lane tryndamere who would possibly go botrk/shiv, the laner allready has a stronger powerspike at 2 items and since tryndamere is a lane-dominator, his power is wasted a bit in jungle. THAT ASIDE, it sure IS a buff for most devourer users, but not so much for tryndamere as he absolutely doesnt synergize with the doublehit at all.
tryndamere as exactly one on-hit effect, which is botrk. now he trades that double botrk effect for infinite devourer stacking. sure it will be a small powerspike for him, as it will be for everyone, but he will fall off from this powerspike as he cant stack it up as much as he could before.
like, this is not a buff for tryndamere at all. also, im not sure if its a very big buff for udyr as he doesnt have very many on-hit effects either, except the phoenix stance. but does phoenix udyr even go devourer and not cinderhulk?
also, warwick has only his passive that synergizes mediocrely with devourer because its somewhat weak.
the only champions who really benefit from that are master yi to an extend and shyvana. and sure, aatrox and xinzhao might like this too.
Ofc. Though actually the devourer magic damage used to take so much time to ramp up that I think sated + botrk is better than old devourer 120 stacks + botrk. So mostly a straight buff. But I agree, it doesn't change the fact Trynda is better in toplane, and the synergy is higher with other champions.
120 stacks devourer is MUCH MUCH MUCH better than the new devourer on any champion lol. tho the fact that it stacks faster and you are actually DONE some day with stacking is a huge benefit for those champions that synergized super-well with it, but for those champions that only do okay with it like tryndamere and udyr, they actually liked the infinite-stacks to become really absurdly strong.
i think what it did for the semi-benefitted champions like trynd, it pushed their power spike a bit earlier into the game but weakening their lategame. what it did for real benefactors is it increased their maximum power and also gave it to them super early.
this item isnt gonna last long, or some champions aint.
120 stacks devourer is MUCH MUCH MUCH better than the new devourer on any champion lol. tho the fact that it stacks faster and you are actually DONE some day with stacking is a huge benefit for those champions that synergized super-well with it, but for those champions that only do okay with it like tryndamere and udyr, they actually liked the infinite-stacks to become really absurdly strong.
i think what it did for the semi-benefitted champions like trynd, it pushed their power spike a bit earlier into the game but weakening their lategame. what it did for real benefactors is it increased their maximum power and also gave it to them super early.
this item isnt gonna last long, or some champions aint.
New devourer with 30 stacks : 60 damage on-hit -> Double on-hit : 120 magic damage on-hit Damage of botrk on-hit (since it's doubled, just take the damage from the on-hit and it is the difference between old and new) on a 2000 HP target (midlife tank/full life carry) : 160 physical damage on-hit on a 1000 HP target (low life tank/mid life carrry): 80 physical damage on-hit (+the on-hit from botrk procs lifesteal)
Old devourer with 120 stacks : 145 magic damage on-hit.
Sated devourer compared to 120 stacks old devourer : - 25 magic damage on-hit
Sated devourer is strictly better than old devourer until 95 stacks, without botrk. I honestly think 120 stacks is approximately equal power-wise, if not still less strong (!)
dude not EVERY hit is a double hit, dont forget that.
dude not EVERY hit is a double hit, dont forget that.
Then I probably misunderstood the sated devourer. Dunno if the patch is out for NA, but it's not on EUW so I can't check for myself yet.
And the description I've seen are :
(Surrender ar 20) PHANTOM HIT Every other basic attack triggers on-hits twice
(wiki) Every second basic attack will trigger on-hit effects twice.
That's why I'm not sure which one is correct and what they exactly mean :
Double on-hit applies : every 2 autoattacks? Every autoattack after the first one? Every second, it can apply (1 second CD, similar to triforce CD) ?
every other = every second
its english
Botrk proc and hyrda proc sells for me.
Most of my Tryndamere games have been won in the jungle. Tryndamere has less chance of dealing with an unfavorable matchup and therefore less chance of getting shut down. Devourer increases his dps by a lot. Warrior is shit. , Jungle Tryn will shit on other carry jungles in duels and objective control.
Aatrox and vayne
Vayne, Gnar, Aatrox, Udyr.
Anyone with stackable abilities (Vayne W, Gnar W, Aatrox W) On hits (Udyr, Yi, Ww)
Will be able to use it. We shall see who uses it well tho. I'm guessing that the most powerful ones would be Udyr, Yi, Ww because of their fast clears allowing them to get it really early. Should be strong on any champ that has on hits or stackables tho...
since when does WW clear fast? his clear is one of the slowest in the game.
Well with him I meant the sustain. The amount of sustain on him allows him to stay in the jungle for a long time and while not relevant to his clear, his ult is usually a free kill and you can turn that into an early dragon. And that can give him stacks quickly. Point acknowledged though, he indeed is not a fast clearer.
WW clears slowly which means he'll be lower level than the enemy jungler, and since his early ganks are terrible, you can't snowball off early ganks unless the enemy team is filled with potatoes. Also note that his ult isn't even the biggest power spike of lvl 6: J4 and Vi get that way earlier, have even bigger power spikes at 6, and Vi actually has a strong late game. This is in contrast to Udyr and Yi, who are fast farmers, thus level fast, hit 6 before the enemy jungler if not interrupted, and thus presents the enemy jungler with a ticking time bomb.
I guess that makes sense. Fair enough.
It's more that he has "infinite jungling" (similar to jungle Shen)- he sustains so well he'll pretty much ALWAYS be at full HP and since he doesn't really need mana to clear (only to clear quicker) that's not a problem either. He can just stay there forever clearing camps as soon as they spawn. That's the REASON he's so slow- because he never has to stop.
no he can't because he can't clear camps on respawn. He doesn't clear fast enough to do so, he'll always leave a few camps up. He also can never gank. Meanwhile Yi or Hecarim can clear the entire jungle, gank, back and buy items, before WW even finishes his clear.
Yi's double strike does not happen twice. However it may get him to double strike quicker. Like Auto -> Auto +ghost -> Double strike -> Auto +ghost -> Double strike ETC.
I'm surprised nobody mentioned Jax, or does his ult proc not work with this or something?
while it might make build rage quicker, that would only help him mid game, since he cant really farm properly at the start he wont be able to farm properly for it at the start or do dragons. his late game would be the same too, so i think that compared to yi it wouldnt give him much of a power-up