Eve's new W has really inspired me

Rebonack··30 votes·786 views

How about we give all Marksmen a two and a half second windup before they start dealing damage along with a nice little visual indicator letting you know that you're being targeted? This will provide counterplay and help resolve the good Marksmen players from the great Marksmen players.

11 Comments

YuGiHo8 votes

Excellent idea, reminds me of the kog maw's from invasion. You got an indicator when they were getting ready to fire and you even got to see their attack range. In comparison current adc's are just op

Myozthirirn5 votes

Also have them shout some easy to remember voiceline and give them some fancy red glow. Uhh and eveyone within 1400 radius gets a red arrow pointing at their direction.

DuskDaUmbreon3 votes

Inspired "you"? That's not even true, but whatever.

My main point is that there's a big difference from a lock-on CC effect and the core, basic damage that everyone has, no matter their class, melee/range status, items, skill, or whatever. There is a world of difference between a charm and an auto. I mean, comparing the two is like comparing apples and trucks.

UnboundHades6 votes

a charm that does fuck all damage has 1 application and doesn't heal vs targeted ranged 500+ damage per auto which also heals

stop trying to defend adcs

Cowseed1 votes

Soooooo as the other dude menioned are you doing this for everychampion in the game?

The Last Ballad2 votes

And if the adc's would have this change, guess who would move into the bot lane as ranged dps?

Machine Gun Lulu Crit Janna On-hit Kennen Ad/attackspeed TwistedFate (all of these have been played to some degree of success in the botlane) Also a few of the dps mages like Cassiopeia and Azir .

Why? Because they have decent ranges(on par with the standard adc at 550 range), and their damage won't be locked behind the 2.5 second wall, because they are not adc's(even if they can function like them). In fact, with the change they would be more powerful than the Adc's because they can have comparable damage to adc's, but with more peel and no zhonya's level lockout.

Which is why installing a 2.5 second lockout to adc's auto's, and only adc's auto's, would be stupid(it wouldn't fix anything, new ranged ad carries would be jury rigged into existence). And if you did it to everyone? You just ruined the game, because who can cs when you have to predict 2.5 seconds ahead of time which minion will be in range to be killed. Though I guess Karthus and Cassiopeia would become meta. They don't use auto's anyway.

UnboundHades2 votes

did you honestly think that this was the point of the post? the point is riot tries to justify mages by giving them stupid delays that make it more or less the enemy fucking up to get a kill instead of you making a play while adcs get to do even higher damage at a higher rate while healing and its targeted

FooDang2 votes

2 1/2 seconds before they can start dealing damage? That just sounds really bad lol.

Irelia Sounds good to me breh

Snowplosion2 votes

That early game would be literally nonexistent. CSing would be impossible as well as target selection. Also the role would become literally braindead. Scripters would have a hell of a time. Just way more problems than actual solutions with this one.

Chembaron Yamada2 votes

Fortunately not gonna happen, marksmen would be a dead class after such a change.

Arakadia1 votes

Except Marksmen aren't supposed to literally one-sweep shot you.

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