Just stop playing this game for a while

MrPhamtom·1/29/2018, 2:58:47 AM·5 votes·377 views

The game sucks balls right now, go play Dota or PUBG

Yea sure you are giving Riot data to make balance changes when you play, but why should you? You are doing their work for free when you have no obligation to.

Stop playing this game, let Riot play their game to see what's wrong with it.

If you continue playing this game and continue giving Riot revenue, you aren't doing what Riot needs which is a fire under their ass so that they actually start testing this crap before they release it.

11 Comments

Rewt1/29/2018, 3:07:07 AM4 votes

League is honestly not in that bad of a spot. There is some broken shit, but its mostly good.

Hyper tanks are good, Assassins are good. ADCs are good. Honestly everything is good right now.

Rester1/29/2018, 3:07:12 AM1 votes

Not sure how Dota is much different in terms of collecting data for balance, but at least Dota doesnt have runes to balance around so everything is pretty much ground zero for everyone.

Before anyone corrects me. I'm aware Dota 2 has rune pickups, but I meant league's rune system.

Nosnide1/29/2018, 4:44:12 AM1 votes

Ayeeee, Ima go buy PUBG now just cause this guy said so :D Maybe Fortnite too

Teémò1/29/2018, 5:08:41 AM1 votes

It's the ones that decide whether changes should be changed that decides the out come, so I can't blame the people that are just following orders. Though I can say there's a lot of favoritism and beliefs that off meta is bad when it effects the play style they intend on enforcing and instead cripple them for inventing playstyles and becoming very good at where others are not understanding. Such as nunu support jungle to combat the high base kill lane that is bot lane, or old evelynn top proxying and then home gaurd to ping to bot lane for a tower and dragon. Or just recently people building sight stone that weren't supports they all effect playstyles, but because they contradict data by manipulation of map control they can be seen a threat of gameplay structure and rather be artificially made. Though they've ton of good as well like blast cones, they've allowed champions with linear movement like nunu or teemo to be able to cross terrain maybe not of equal value a lee sin or shaco, but it still gets the job done and provides variables in the game that can change the outcome where they'd otherwise have no way of being to have > to another champion. example lee sin kicks but is blasted away blast cone > lee sin Q. Or dragons buffs scaling where it may be not notice able, but it's usefulness is added as the game lasts. So just because someone gets a dragon doesn't mean they magically become a kill up in gold over you, but that the longer you stall the game the more effect it can give. Which these things help all players and not just those with off meta uses so as much as I may feel bad for some of the things they've changed there's plenty of good changes they've made that compensates the first listed and realize that the first are player driven to combat frustrations of team mates they may help, but they also can be unfun if the enemy cannot offer the same value.