Cleanse

The Lewd One·3/8/2015, 4:40:08 PM·1 votes·1,319 views

So I think that as a summoner spell Cleanse is a great idea but sadly is in a rather weak place right now. It's cooldown time I feel is extremely long to be useful and the fact that it's tooltip is misleading doesn't help either. "Removes all disables and summoner spells debuffs affecting your champion and grants 65% crowd control reduction for 3 seconds."...However it doesn't remove the grievous wounds portion of Ignite and can't be used to break suppression. This feels especially unfair as the item equivalent in QSS and Mercurial Scimitar DO "cleanse" these effects. Having the same cooldown as Ignite and Exhaust seems a little steep as well seeing as how using Cleanse is mostly reliant on your opponent and dodging the right CC spell. A three and a half minute window between uses is a long time especially considering all of it's weaknesses so far and that it does not remove debuffs that do not have CC (minus suppresion) such as damage over time spells like Malzahar E.

I would like to suggest one of three possible buffs as I think Cleanse as a summoner spell is currently weak right now but can open up some nice strategic plays when used correctly.

  1. Lower Cleanse's cooldown time, I'm thinking 180 seconds. This still leaves time for counterplay and is to long of a Cd for someone to abuse having two cleanses, say if someone built QSS.
  2. Have Cleanse be affected by Distortion boot enhancements. This would lower the CD to 168 but would keep the 210 second CD for the early game.
  3. Allow Cleanse to cleanse ALL debuffs like QSS. Honestly it should already do this but seeing as how this is probably intentional I would still consider it a buff. Essentially this would allow Cleanse to get rid of effects like Malz and Skarner suppression, drop Fizz ultimate like QSS or spell shield does and remove DoT's like Morekaiser R or Twitch passive. Just for clarification, I am only suggesting that ONE of these buffs be implemented. Having all three would be insane. I am most partial to the third one myself but it is also the one I think would not be used as it could be seen as a direct nerf to a lot of champions.

Keep in mind when you pick Cleanse you are making the choice to drop another summoner spell so asking for a slight buff doesn't seem that unfair to me, as of right now it just doesn't compare to heal, ignite, exhaust or teleport.

5 Comments

Hirok03/8/2015, 6:34:33 PM2 votes

Cleanse has its place still, but its more of a counter pick now. ie, counter Zed. Wouldn't it be something if cleanse had an AoE effect like heal? Or target other players like exhaust? Or did something else like giving movespeed? Ew, the spell is just so bad most of the time.

IDKthatcool4/28/2015, 6:22:12 PM1 votes

I agree cleanse is ridiculously UP, as has been said it doesn't remove poisons/toxins(Teemo, Cass, etc.) grievous wounds, damage debuffs like exhaust or anything other than non poison dot(ignite, red buff, etc.) stuns and slows. The 3 seconds of 65% cc reduction (whatever that actually means)isn't the least bit noticeable against any sort of chain cc and isn't the least bit viable after the laneing phase besides in the rather rare 1v1 dual, buying yourself figurative Plancks(tP) in team fights or enabling a quick flash that you probably won't even get, people in low elos rage when you take it because heal is much more useful(can make up for more errors on your part). I'm not saying that cleanse doesn't have it's place but it's not recognized by a large part of the community which should reflect it's relevance ergo change is applicable. (I plagiarized a large portion of this text from myself)