I.E (Infinity Edge) needs to be split into two items
Anyone else think so? I mean the current I.E feels like a wonky item. Its a very possible example of wanting the increased crit but not the true damage as said damage is not strong enough to be properly cost effective within the item for how regularly you would like to buy it. Then we could add something else to go with the double crit to synergise better.
Honestly for the true damage item I think having it be a scaling dot type or have it on a lower ad sustained damage item similar to bork but one being for resistances and one being for health. That said the resistance one would probably be better still being an expensive item.
