Don't remove Juggernaut
In most cases Juggernaut is better then Cinderhulk Let's look at what each does and gives:
Juggernaut:
- Tenacity
- 10%cdr
- More hp
Cinderhulk:
- No tenacity
- No cdr
- Less hp
- Lose all this just to get sunfire passive that doesn't even stack with sunfire, You could have just brought Juggernaut and Sunfire if you really wanted the passive. Now tank junglers can only buy one major health and armor item if the enemy is ad heavy (Randuins). Since their enchantment already gives sunfire passive and doesn't stack
I know I didn't mention something: 25% bonus hp Now let's talk about what's wrong with that
- It only gives 25% bonus health
- Even as tanks sometimes more then half of your hp is from your stats not "Bonus health"
- The item that (was) known for it's hp: Warmog's Armor doesn't give that much hp anymore so you can't be all powerful with health
- There is an item called botrk that completely destroys health
- As I said if you get this enchantment another hp item goes to waste: Sunfire cape
- Without sunfire cape you only have like 3 major items that give hp and mr/armor, them being: Randuins, Spirit Visage, and Banshee's veil
- There are items like Thornmail, Ninja Tabi, Frozen Heart, and what benifits do you get from this enchantment for buying those? Nothing.
- As I mentioned before no tenacity
- No Tenacity = Mercury's Treads to get tenacity
- Mercury's Treads = No ninja tabi
- No Ninja Tabi = Even more weaker to ad ( Tanks already lost sunfire, and the ad have botrk)
- TANKS NEED TENACITY
- It's not fair that only two items in the whole game gives tenacity
- One clearly not meant for tanks
- And the other is a boot...
- People like Udyr are back into the darkness
I hope I'm not the only one who feels like this. I mean they can add cinderhulk for all I care but please, just don't remove Juggernaut.