[{quoted}](name=Loli Talon,realm=NA,application-id=3ErqAdtq,discussion-id=BbfsvEyw,comment-id=00060000,timestamp=2017-12-05T17:26:07.360+0000)
Um.. My name kinda gives away I'm a Talon one trick, doesnt it? So I play assassins 24/7.
2.Zoe's Paddle Star upon reaching maximum damage amp from distance traveled, has around a 300% Scaling. That means with just a dorans ring, she can pump out around 300-400 damage on the spell max range at level 1. Most champions max HP pool that early lie around 750. Squishier champions like Sona around 650.
3.Khazix needs Isolation to do anything. How is that not a complex set up? He's literally useless unless he catches a straggler, or takes the opprotunity of isolation for a split second when teams are grouped but not clumped, and Rengar is still a feast or famine champion, if he feeds early, he'll probably feed all game. Ontop of that, almost no assassins have an actual engaging tool anymore. Yea, Talon has a Q lunge and a wall hop, but you can not use spells during the wall hop besides Shadow Assault (R) and Flash,and using the lunging Q locks you out of all spells besides Flash and ignite, which means you can be cc'd during it. Ontop of that, if someone blinks away during Talons Noxian Diplomacy (Q) on Talons screen he doesnt even see it. On his screen, he lands and then teleports. These are just three assassins, and only one of them did I actually go into full detail over. Meanwhile, there are next to no downsides to point out on Zoe. She has a long CC that's easy to land, Paddle Star is AOE, so even if youre in creeps it can still clip you, and she can re-use summoner spells she grabs, meaning if she forces you to flash away, it's pointless as she'll grab your flash and catch you.
Okay.... 1.
Let's actually example Zoe's level 1 Q.
Paddle Star TARGET RANGE: 800 COST: 50 / 55 / 60 / 65 / 70 MANA COOLDOWN: 7.5 / 7 / 6.75 / 6.5 / 6.25
Paddle Star
FIRST CAST: Zoe hurls a star in the target direction that collides with the first enemy hit, dealing magic damage in a small area, increased by 0% - 150% (based on distance traveled).
MINIMUM MAGIC DAMAGE:»
45 / 75 / 105 / 135 / 165 (+ 66% AP)
If the star does not hit an enemy, it lingers at maximum range for 1 second.
Paddle Star 2
While the star is airborne or while idle, Zoe can reactivate Paddle Star to redirect the star to a new location near her, albeit resetting the current damage modifier. If Zoe moves with the redirected star, it will keep moving until it moves more than 800 units away from her.
Both the initial cast and reactivation will prime More Sparkles!.
In other words, level 1, Zoe's max damage on Q is (45+ .66 AP) *2.50 = 71.4 *2.50 = 178.5
That's a far cry from 300-400, and Zoe can't even reach max range level 1, because she doesn't have R yet. Her level 1 hits are closer to 140.
(P.S. Most champs at level 1 have 450-540 HP)
- That's a ridiculous portrayal of Kha Zix.
Anyone whose even played the game knows that almost 90% of the game is played in Isolation. A jungler takes his second buff in Isolation. A top Lane is always Isolated. Mid is Isolated. The ONLY place early game Kha does not have Isolation to 1 hit is Bot Lane.
Yes. a Kha who afk farms jungle will be a bad Kha. But a Kha who picks up his buff, heads to top's red, wards it, and then hides by the Baron pit will ALWAYS secure a first blood, and then he will make it 2 by going top and ganking there, and then the ganks will just continue, as he now owns top's Jungle.
There's a reason Kha is the only champ with a 60% win rate among people who have more than 200 games, is #1 in jungle kills, and is almost #1 in all other leading regions, and even has a 55% win rate on average. You can pretend he doesn't get Isolation. He does, and it's during the parts of the game that matter. Then, he's strong enough to take on team fights and kill 2-3 before existing with low hp without Isolation. The only reason he has a 55% AVERAGE is due to people who have 7.25 games with him not knowing what they are doing.