Idea To Balance Ryze Ult
The channel and warning time is dependent on the initial amount of units inside.
Minion: + 0.08 seconds of channelling and + 0.06 to warning time Champion: + 0.5 seconds of channeling + 0.4 to warning time
Say you were trying to warp your botlane to shutdown the enemy drag attempt. So let's say this was three champions and an accidental minion.
It would take 1.58 seconds to channel, and give the enemy an indicator 1.26 seconds before Ryze and his warpfriends to arrive.
Now say it's the "worst case scenario" everyone depicts, bringing the whole group of minions to a different lane with your whole team. It's five champions and ten minions. It will take 3.3 seconds to channel and provide 2.6 seconds for the enemy team to react.
Your thoughts?