A change to Shaco's boxes which i think nobody could complain about. (read)
Here's a change i had in mind for Shaco's W.
Shaco now has a box limit/their duration is reduced (or both), but he gets reduced cooldown on them.
This is a simple change, yet i think it would help make AP Shaco more healthy, while not hurting jungle Shaco. Let me explain. AP Shaco is all about play making and setting up boxes in potential teamfight zones, yet his boxes have a 15s cooldown, which makes him unable to keep up with the enemy team, you literally have to wait somewhere for only a minute in order to set up a trap, (which can be nullified simply by having an enemy use a trinket, just not walking into them by chance or even seeing him place them if it's warded) I don't think that Shaco should have to waste minutes of csing just to make a trap for the enemies which have a really high chance of failing.
That's why i came up with this idea. You reduce it's cooldown, yet you put a box limit and/or reduce it's duration, this would allow for Shaco to set up traps faster (which is basically what his job is), allowing him to keep up with his team, all while not making him completly broken, since his boxes now have a limit / don't last as long (random box encounters a minute after a fight is considered as toxic as teemo's shrooms by the community). I don't think it would hurt jungle Shaco either, if it does, then make it so that Shaco's box limit gets higher with his ability ranks.
I would like honest feedback on this topic and none of that ''shaco is op fuk u'' bullcrap that i've seen on other threads.
Shac Norris, dedicated AP Shaco main.