Riot, you need to standardize Total AD vs Bonus AD scaling
Total AD should be a stat that Juggernauts and Tanks (primary or secondary) are interested in. Their scaling should be represented by this.
Bonus AD should be a stat that Marksmen, Assassins, and Strikers want. Their scaling should likewise be represented by this.
Ezreal, for example, should not have a compelling reason to buy
. In like manner, Titanic Hydra should be granting %Base attack damage rather than bonus attack damage so as not to be abused by champions like Fiora. Honestly, I would go so far as to say that
and all items that build out of it should be granting %Base attack damage just to make it abundantly clear who these items are for.
While we're at it? Make a new Sheen item with Fist as a component (Sheen + Fist + Belt? Sheen + Fist + Recurve?) so heavy Fighters and Juggernauts have a compelling Sheen item to pick. The ADC version really isn't cutting it.
). A lot of the 500 HP items feature good armor (
) and the highest MR values available in game (
). Hence, it is no problem picking up a good resistance item for each damage type in a superhigh HP build.
and
: Both of them LOVE
and a whole bunch of other abusers of bruiser items.
with a full set of ult charges and a non-mana based Sheen item would be crazy.
top get some bulk to go with his Q + AA harass in top lane.
pretty stupid after 9th and a 4 second CD Q.
, maybe not so much.