Zoe's buggy E - Unnecessarily hard to hit with *except* as a trap! - Even Faker can't use it
There's something really at odds with Zoe's E, and please excuse the rude title cursing, I did not make this video.
The target line seems to be much thinner than the animation - countless defensive, mid-length/mid range and other direct shots actually seem to go *through* the enemy champion, *NOT* register a hit, and land as a trap on the other side.
This isn't just me as a Zoe main, - Faker is having issues as well and he's one of the top 10 in the world for several years now!
Making Zoe's E this difficult to hit with is unnecessary as there's a considerably long delay before the actual sleep/stun effect takes place, leaving quite a lot of room for an enemy player to still kill or disable Zoe when this spell is used defensively or in close ranges.
Please take a look at this <3