@Riot are there any plans to smooth Kayle's power curve?

EyasHawk·4/18/2019, 2:36:00 PM·4 votes·4,817 views

Hello, as someone who only occasionally played old kayle I've recently picked up the new Kayle and can only say that I am in love with her design. I love the fact that she has so many viable builds (ap, ad, crit) and the utility she provides her team outside of her reliable dmg (heal, speed, invul) , so I can only congratulate you on the rework. One thing that seems off to me though is the shift from her lvl 1-10 melee to her lvl 11+ ranged. You basically spend the 1st half of the game playing kayle in a certain way only to switch to a completely different playstyle for the second half. This is a huge shift that is unheard of for the rest of scaling champs such as Kassadin (whose kit remains the same but just better scaling).

So I thought, are there currently any plans to shift Kayle's power around? like maybe make her gain a certain amount of range per lvl? I think this would make her feel so much better since it would better familiarize players with her ascension power and maybe even open her up for more roles such as midlane (and arguably supp).

4 Comments

Kazekiba4/18/2019, 4:53:11 PM1 votes

Nope. All of Riot's changes have been to deepen her troughs and do nothing for her peaks.

Supposedly, Gypsylord's idea was "What if Kayle was like a unit in a Gacha game? At level 1 she would be a 3 star unit, and scale into 5 star at level 16!!!!" I have no idea what this means, but I do know that essentially means they're stuck on the idea of going the Kayn route but to the extreme; Literal non-champion until level 11, teamfight murder machine at 16.

Of course, they could achieve the same results by buffing Soraka and bringing Juggermaw back into the meta

Oleandervine4/18/2019, 6:47:07 PM1 votes

I'm ok with the melee/ranged shift. That's not my issue. My issue is how deliberately weak she is early game and how horrifyingly strong she is late game.

5050BS4/18/2019, 7:11:50 PM1 votes

They need to do this to a bunch of champs.

Its so bad that they can be 0/4 at lvl 6 and then at lvl 13 are 12/4