I'm Fucking Sick Of These Tanks That Do Hyper Carry Level Damage

63536895_DEL··5 votes·2,681 views

Fiora Jax MasterYi Shyvana Udyr XinZhao

and then there are these that don't do hyper carry level, or aren't tanks, but still do way too fucking much for how tanky they can be. Ekko Gangplank Graves Nautilus TahmKench

These are NOT builds that should do hypercarry level damage item 3009 item 3748 item 3071 item 3053 item 3742 item 3026 item 3006 item 3930 item 3124 item 3742item 3053 item 3156 item 3009 item 1402 item 3025 item 3512 item 3742 item 3065

EDIT: So much hate for calling bruiser's tanks. Don't dislike just because I called bruisers tanks, and the 3rd build is a tank build.

47 Comments

Vanic9986 votes

You know what's funny? Tanks in real life can deal massive damage and are ranged while heavily armoured. Let's be greatful that only graves is a ranged tank carry.

Ralanr2 votes

Urgot?

Vanic9981 votes

Oh yeah him too. I forgot about him. Actually, I'm pretty sure most people forgot about him.

Ralanr1 votes

Urgot cries.

LordGeovanni1 votes

riot tried to remove urgots ap ratio on his sheild wtf how am i supposed to have a strong murasame seraphs embrace urgot with 2800 mana mana scaleing ad mana scaleing ap, 2 mana scaleing sheild and an ap scaleing sheild

Variks the Loyal5 votes

Those aren't tank builds. Hell, the second one you listed has 5 damage items, and a tank item with a little smidge of damage in it.

Hell, those first champions aren't tanks.

I agree some (Yi, Xin Zhao, Fiora), are a problem, but they aren't tanks.

Cherysse2 votes

they "arent tanks", yet they build tanky, they feel tanky and deal a ton of damage... it sucks to be against them and on high ELO they are the main picks because somehow they are broken.

I blame item 3748 and item 3124 for the BS we have to take.

Kaxi1 votes

{quoted}

they "arent tanks", yet they build tanky, they feel tanky and deal a ton of damage... it sucks to be against them and on high ELO they are the main picks because somehow they are broken.

I blame item 3748 and item 3124 for the BS we have to take.

Yes and yes. Titanic Hydra really does blur the lines between a fighter and a bruiser. Rageblade on any AA-centric champion will hurt a LOT if they can keep up the dps, which is easier on a beefier champion.

Though, OP does need to know the difference between a bruiser and a tank. Bruisers deal damage while being tanky; tanks give utility and CC while being tanky.

63536895_DEL1 votes

{quoted}

Yes and yes. Titanic Hydra really does blur the lines between a fighter and a bruiser. Rageblade on any AA-centric champion will hurt a LOT if they can keep up the dps, which is easier on a beefier champion.

Though, OP does need to know the difference between a bruiser and a tank. Bruisers deal damage while being tanky; tanks give utility and CC while being tanky.

I get what you're saying, and I agree with it. I call them tanks because even though they're off-tank/bruiser, most games it would be easier and faster to kill an actuall tank. I would have an easier time killing a full tankSion Alistar Sejuani or some other actual tank, than I would killing these off-tank hypercarry bullshit champs.

Ralanr1 votes

That's probably due to lifesteal.

Kaxi1 votes

[{quoted}](name=Red Death LoL,realm=NA,application-id=3ErqAdtq,discussion-id=B7TpQIIF,comment-id=0000000000000000,timestamp=2016-03-07T17:41:07.022+0000)

I get what you're saying, and I agree with it. I call them tanks because even though they're off-tank/bruiser, most games it would be easier and faster to kill an actuall tank. I would have an easier time killing a full tankSion Alistar Sejuani or some other actual tank, than I would killing these off-tank hypercarry bullshit champs.

True tanks require a little bit of backup because they can't deal enough damage on their own to carry any fights; in fact, they nearly rely solely on their team for damage since they have skills that are more centered on having crowd-control and utility than pure damage. Bruisers, on the other hand, have the beefiness of more traditional "tanks" from their builds to survive burst and a lot of dps but deal moderate enough damage to the point where they can get out their damage before their target and rip through their health.

2000 HP and 50 in each defense looks really tasty to anyone, especially to someone with one pure damage item like a Rageblade. Reverse that. A champion with over 3000 HP and 150 in each defense looks rough to an ADC. The ADC can eventually get through it and quicker than a true tank, but not soon enough to where the bruiser can't kill the ADC first. If the ADC can get even 2 seconds of disruption from the team, it'll be enough to rip through the bruiser. It may be easier to deal with the tank since there's very little damage threat upfront, but a tank's job is to outlast and disrupt, not carry and kill. That's why ADC+Tank beats ADC+Bruiser. The Tank focuses on disrupting the Bruiser, not dps'ing the enemy ADC; since the Bruiser falls before the Tank does because the Bruiser's inherently worse at damage soak (barely) than the Tank, the ADC will get a free shot or two on the enemy ADC, ending the fight or creating a huge advantage.

63536895_DEL1 votes

I agree with you BUT

deal moderate enough damage

Their damage is way more than moderate, and that's what my problem with them is.

Ralanr1 votes

It's moderate to tanks and other bruisers. Everything deals high damage to a squishy champion. Ranged champions don't even have scaling resistances.

cuddlykitten41 votes

Their damage is supposed to be high. They are melee champs who lack CC. They have to get to you, stay with you, and make you die before them. They have literally no tricks up their sleeve. They either kill you or die. So basically, you beat them by doing absolutely anything EXCEPT trading damage with them.

Kaxi1 votes

[{quoted}](name=Red Death LoL,realm=NA,application-id=3ErqAdtq,discussion-id=B7TpQIIF,comment-id=000000000000000000010000,timestamp=2016-03-07T18:35:53.783+0000)

I agree with you BUT

Their damage is way more than moderate, and that's what my problem with them is.

Their damage is moderate compared to another Bruiser or even a Tank. ANY damage can kill a squishy. I don't disagree that the Bruisers you've listed are a little higher on damage than they should be with the neo-meta-golem build. But, I also believe that you've blowing it out of proportion.

63536895_DEL1 votes

http://i.imgur.com/NssfdEn.png

I don't think I am.

Kaxi1 votes

[{quoted}](name=Red Death LoL,realm=NA,application-id=3ErqAdtq,discussion-id=B7TpQIIF,comment-id=00000000000000000001000000020000,timestamp=2016-03-08T00:51:03.042+0000)

http://i.imgur.com/NssfdEn.png

I don't think I am.

You just stated the most cringe-worth fringe case in existence. You're a tank being melted by a champion with % true damage. Also, since you're a prime target for Fiora due to that, why wouldn't you drop the cash for a QSS? That's going to hurt a LOT.

63536895_DEL1 votes
  1. Tank and melted don't belong in the same sentence, ever. Max %HP true damage is an unhealthy mechanic.
  2. Tanks should never be focused, especially if the carries are alive, and therefore can't be prime targets, focusing them should come with consequences, but if you have max %hp true damage then they die just as fast as a squishy.
  3. QSS only gets rid of her ultimate, she would still have max %hp true damage on her passive, and in the example I used she only hit 3 out of 4 vitals and still did almost 2k true damage.
Kaxi1 votes

[{quoted}](name=Red Death LoL,realm=NA,application-id=3ErqAdtq,discussion-id=B7TpQIIF,comment-id=0000000000000000000100000002000000000000,timestamp=2016-03-08T03:40:56.344+0000)

  1. Tank and melted don't belong in the same sentence, ever. Max %HP true damage is an unhealthy mechanic.
  2. Tanks should never be focused, especially if the carries are alive, and therefore can't be prime targets, focusing them should come with consequences, but if you have max %hp true damage then they die just as fast as a squishy.
  3. QSS only gets rid of her ultimate, she would still have max %hp true damage on her passive, and in the example I used she only hit 3 out of 4 vitals and still did almost 2k true damage.

Oh I never said the % max true damage wasn't a bad mechanic. The fluidity of the circular motion for hitting all the ult vitals, though, makes it easier for the Fiora player to "melt" tanks. I just noticed you went Maw, which could have easily been a QSS. Thornmail isn't exactly a huge buy since Omen would've been more ideal. Your build actually is more reminiscent of a bruiser and less of a hard tank. You have less than 4k HP in that game, which is a little underwhelming for a true tank.

63536895_DEL1 votes

I REALLY needed the Maw to deal with the Diana, its unreasonable for a tank to have to itemize completely for one champion and get melted by the rest of the team, and you're right about thornmail. Oh god how I dream of thornmail buffs.

Kaxi1 votes

[{quoted}](name=Red Death LoL,realm=NA,application-id=3ErqAdtq,discussion-id=B7TpQIIF,comment-id=000000000000000000010000000200000000000000000000,timestamp=2016-03-08T04:30:21.403+0000)

I REALLY needed the Maw to deal with the Diana, its unreasonable for a tank to have to itemize completely for one champion and get melted by the rest of the team, and you're right about thornmail. Oh god how I dream of thornmail buffs.

I dream of Thornmail buffs, too. Grabbing an early Null should've been fine against a Diana (and then going Bami's+Corrupting).

ProfDrDeath1 votes

AD&Bruiser vs ADC&Tank, on equal gold, I'd give to ADC&Bruiser. 2vs2 is still a skirmish, which is something bruisers do rather well in (due to being self-sufficient, bringing damage and tankiness to fights.

Kaxi1 votes

{quoted}

AD&Bruiser vs ADC&Tank, on equal gold, I'd give to ADC&Bruiser. 2vs2 is still a skirmish, which is something bruisers do rather well in (due to being self-sufficient, bringing damage and tankiness to fights.

An actual Tank disables the Bruiser, though, long enough for the ADC to kill. On equal gold, I'd give the edge to say... Caitlyn+Alistar over Caitlyn+Udyr. If it's not a good tank, then it shouldn't be called a tank. A tank can disable or give utility while it soaks.

LordGeovanni1 votes

they build defenses not tanky cause they dont have the saftey of being ranged and not likely to be hit

63536895_DEL1 votes

item 3930 item 3124 are pure damage true item 3742 is tank item item 3053 is an item meant for juggernauts and bruisers, its a defensive item with some damage. item 3156 is the best of offense and defense, they're has already been a lot of post about how item 3155 a very inexpensive item creates an almost unwinnable lane for mages while giving good damage, while the only comparable item mages have is item 3157 which is expensive as fuck. item 3006 Meh, boots are boots, I wouldn't really classify them as tank or damage items outside of item 3111 item 3047

I would say the second build is half damage, half tank, but even then that's off-tank and still shouldn't do hyper carry level damage.

Ralanr3 votes

...You know, when I see people talk about tanks, I imagine champions like Sion Malphite Zac and hell even DrMundo despite him not having any tank abilities beyond sheer resilience.

But clearly I am wrong to think this.

Clearly these high damage champions with low amounts of CC (Udyr has ONE stun. I don't care if it is spammable, he has ONE stun. That isn't enough to make him a tank) are the tanks of league. Because being a tank just involves not dying.

Peel? What's that? CC? You mean death? Initiation? Jax I'll just jump right in a 1v5 and not explode! Disengage? Pfft...as if you ever need to run away from the action.

Clearly Fiora MasterYi and similar champions are the tanks of league. Alistar Braum are just beefy supports and champions like Sion Poppy Galio and Sejuani don't exist.

/Sarcasm

STOP CALLING THEM TANKS. They are just using bruiser/fighter builds.

This shit is why the class system is a fucking mess in league. People don't even know the difference between a tank and a beefy fighter.

63536895_DEL1 votes

Yes, you are wrong, because you think having multiple forms of cc is required to be called a tank. Garen and Warwick have almost no cc, but are undoubtedly considered champions who can be played as tanks with the right builds.

Udyr has a shield, and high base defenses, if he builds tank then he's a tank.

Because being a tank just involves not dying.

This is somewhat true, as long as you stay alive and force the enemy team to focus you, then you can be considered a tank even if you don't build tank. Tanks are called tanks because they tank damage, they're a sponge soaking up damage. If a champion soaks up damage and tanks the enemy teams focus, then yes they are a tanks even if they don't build tank.

Sustain tanks prove this. Aatrox and Vladimir don't usually build full tank, but are called sustain tanks because of they way they do their job of tanking the enemy teams damage, they sustain through it.

You know with a 0.62% playrate Galio kind of doesn't exist.

STOP CALLING THEM TANKS. They are just using bruiser/fighter builds.

Well they do the job of tanking better than actuall tanks so I'll call them tanks

http://i.imgur.com/NssfdEn.png

Why should I call this a tank, 288 armor, 246 MR, 3680 health, has cc, and can't even last 5 fucking seconds against this shit Fiora. Yes, I lost to that shit and now I'm complaining on the boards because I'm salty, but I'm not complaining because I lost, I'm complaining because I can be killed in less than five seconds as an actual tank, while off-tank hyper carries are almost impossible to kill late game without actually building tank.

You think an off-tank XinZhao would die that fast, hell no, he would charge in and force the enemy team to focus him, TANKING DAMAGE, while he heals, and does hypercarry level damage.

Its not right, that actual tanks like Poppy get instakilled building full tank, while these off-tank hyper carries can't be killed with less than 4 people late game.

TL;DR I call them tanks because they tank damage like a tank is supposed to without actually building tank and can kill real tanks in a matter of seconds.

Ralanr1 votes

I'm just going to assume that these bruisers build a form of sustain which allows them to survive longer in fights on top of building tanky.

Tanks (some tanks do I guess) don't build sustain and don't have easy forms of sustain in their kits. This is because they are meant to counter burst focused champions. Yi, Fiora, Jax are DPS champions, which counter tanks because they are shredding away the damage mitigation piece by piece.

I normally play full tank Poppy. The only champion I've died to quickly is Fiora due to her passive and my poor positioning.

If you were destroyed by a burst champion in under a few seconds as a tank, then I'd agree that's BS. But you were killed by your counter.

Damage. Per. Second.

As for forcing focus, tanks usually do this by massive amounts of CC. Juggernauts do this with damage, but can be kited.

The problem with aggro control in pvp is the human element.

Sorry if I came off as insulting. I just really do not want items that I like building on my tanks (like Steraks) being nerfed because "Tank X" is abusing it when X's scalings or base damage might be the damn problem.

63536895_DEL1 votes

Fiora Vayne MasterYi are the main champions that burst me down absurdly fast when playing full tanks. I hate looking at my death recaps to see 30+% true damage.

I don't want the items to be nerfed either, I like building a lot of them. item 3930 item 3124 and most likely item 3155 are the only items I think should be nerfed or removed. I think the problem with most of these champions has to do with they're kits and not the items they use. It's frustrating when Riot nerfs items because of toxic champions, or nerfs champions because of toxic items.

As for Fiora even though she does counter me that's still way too much dps, and I'm not really sure who Fiora doesn't counter, I've seen people pick Malphite into her and win early game, but they always lose to her after that. The only champion that I've consistently seen beat Fiora is Heimerdinger, every other champion just feeds her. I'm certain her low winrate is only because of people who don't know how to play her trying to abuse her.

Ralanr3 votes

The problem with hypercarries is that they can outscale their counters if they get fed enough (either with kills or CS). The only way to truly counter them is to shut them down early and rush a victory. Pantheon can crush Fiora early game, but he falls off so hard that it may not fully matter.

AlwaysByMySide3 votes

[{quoted}](name=Red Death LoL,realm=NA,application-id=3ErqAdtq,discussion-id=B7TpQIIF,comment-id=,timestamp=2016-03-07T17:11:31.794+0000)

Fiora Jax MasterYi Shyvana Udyr XinZhao

and then there are these that don't do hyper carry level, or aren't tanks, but still do way too fucking much for how tanky they can be. Ekko Gangplank Graves Nautilus TahmKench

These are NOT builds that should do hypercarry level damage item 3009 item 3748 item 3071 item 3053 item 3742 item 3026 item 3006 item 3930 item 3124 item 3742item 3053 item 3156 item 3009 item 1402 item 3025 item 3512 item 3742 item 3065

EDIT: So much hate for calling bruiser's tanks. Don't dislike just because I called bruisers tanks, and the 3rd build is a tank build.

In what fantasy world do you live in where AP tank Udyr is doing hypercarry damage?

AP tank Udyr's damage is good versus squishies, but awful versus tanks or bruisers late game. His overall damage dealt is the fourth worst for junglers.

Damage isn't what makes AP tank Udyr so strong.

Also, Yi's build is almost entirely offense-based. The only defensive items it has are part defense, part offense. Yi with that build has a bit over 3,000 HP at level 18, with resistances of around 140. Somewhat durable, but not significantly so.

Fiora also frankly doesn't do huge burst damage with that build unless she is snowballing. She does good sustained damage, but even that is not as good as a full damage Vayne's build, or a Twitch, two hypercarries.

63536895_DEL1 votes

In what fantasy world do you live in where AP tank Udyr is doing hypercarry damage?

In the League of Legends one.

warpenguin5552 votes

out of all of those champions, only Kench And Naut are actual tanks. the rest are bruisers and fighters 1 assassin and 1 marskman

TheMinez1 votes

You forgot Miss 1v5 cuz tenacity Irelia, when played by someone who is Phreaking fed she does Puns of damage.

Sisters100861 votes

Finally someone knows about Ireliaitem 3070 item 3078 +item 3124 and go tank, tons of damage, attack speed, burst, and heals, with a decent stun I just fuck up people who doesn't know her powerspike XD

Frozthell1 votes

lol

My Sea Cow1 votes

How is Fiora or Yi or Xin a tank? The build you post is the bruiser builds. I think someone lost badly to one of those champions and his bronze butt is sore

The Deckowner1 votes

ekko and gp are tanky?

cuddlykitten41 votes

Fighters....you meant to say fighters.

63536895_DEL1 votes

Umm, I don't think you typed what you wanted.

cuddlykitten41 votes

No, I typed exactly what I wanted. Of course, you not getting what I said makes perfect sense. I expected nothing less.

63536895_DEL1 votes

..............So you expect people to not understand when you type things that don't make sense. That's good I guess.

cuddlykitten41 votes

It made sense. You are just either trolling for the sake of trolling (really it would be from embarrasment, but I'll save face for you and not call it that), or you have low comprehension skills. Considering that you don't know the difference between fighters and tanks, I"m going to say it's the latter of the two. Nice try though.

ZT Xperimentor1 votes

Those are fighters & bruisers & assassins; stop blaming tanks for having way too high damage when they don't have any.

Vekkna1 votes

Nautilus L Malphite O Zac L TahmKench

ZT Xperimentor1 votes

He's complaining about tanks doing damage; do you see zac 1-shoting people like yi does?

LordGeovanni1 votes

these arent tanks and people expect tanks to deal less damage which they do but they dont want to acknowledge that tanks have more health than them so they dont have to do as much damage to get the same results and it takes them longer to do that damage than the 2 seconds a hyper carry needs

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