Please revert GLP
The item sucks now
The item sucks now
I frickin hate new GLP man. :/
OP is completely right, however I think the most recent buffs make it a decent item. With the return of some of the raw damage and a huge boost to the slow, youre basically looking at a trade of 300 HP for 10/20 cdr AND a pimped out slow. The item is usable as of 8.5, but I will say that it was hot garbage last patch. Coming from an experienced Swain player.
The eternity passive is more than 300 extra HP though.
This is actually a good point. Just shows how shit the item was in 8.4.
Prior to 8.4 I built it pretty regularly on new Swain (in tandem with Glacial Augment and Iceborn Gauntlet for a "you never get to move" build). Now it's a chore finding any way to fit it into my build.
It's usable now for sure but it's not even close to being the item I used to love and built my playstyle around.
Why? It was only bought on 1-3 champions, if people aren’t buying it now they just need to buff the numbers or nerf the competition; reverting it won’t fix anything.
i soo miss my glacial augment
with

It’s a great aram item, but don’t tell my opponents that.
On aram you're gonna want tear over it anyway. The active is pretty good, but so's a 600 HP shield and 60+ AP.
The active is really good. Depending on your champ, you can almost guarantee a pick with your own follow-up cc which is way more powerful in a game mode where everyone is grouped from the start.
Of course it depends on your champ and the enemy comp, but making a pick/having a numbers advantage is often more valuable than one shield or extra poke dmg.
While you do have a point, very rarely will you have no catch potential in your team. If your champion doesn't use the AP well it's potentially better, but most champions like the AP surge.
More importantly, if you want the catch potential that badly, just take both. I'm not even kidding. Ignoring the mana value and the haste cdr, it still gives 130+ AP and 10% cdr and a 600+ Shield Active. That's pretty damn good for 3100 gold, and that's if your mana needs are truly 100% met by GLP.
The funny thing. is, they try to dissuade taking two mana items with the cdr not fully stacking, but. the extra 500 mana equals 15 more AP 'anyway', which washes out. the gold value of the stats lost from doubling up on Haste.
I was more talking about catch reliability instead of potential. I can of course cast Q as lux and hope the enemy does not doge it, but I know an immobile champ can't doge glp active and the subsequent Lux Q (not that lux would want glp due to her high mana costs and large scaling).
Interesting point on double mana items. I'd had not run the numbers so that's good info. And I'm not trying to defend glp's current state either; I know the game should be balance around SR.
what did GLP stand for?
[slayer-pantheon-thumbs]
It was actually never stated. I think G is probably for glacial.
Probably Glacial Lazer Prototype or something along those lines.
The Hose
It's a lot worse on the champs that bought it originally, but it's more open to other mages as a niche pick.
I like using it as peel on Brand, for instance when I need the extra cc.
Just need to be more experimental with it.