Rotating game mode idea - Party mode.

Steelflame·7/11/2017, 10:23:38 PM·1 votes·247 views

As we get more and more RGM game modes, I'm thinking having an alternative mode (Perhaps every other weekend) called the Party pool to help stifle the staleness of two weeks in a row of the same RGM being up. Specifically, when you queue up, you get put into a RANDOM RGM game mode. Every working RGM game mode at the time could randomly be pulled. The only exception is that if you are a party of 4 or 5, you can't roll the Darkstar mode (just because the 3 player per team limit).

What this does is on the first weekend, the only RGM up is whatever RGM that week is specificly supposed to be. On the second weekend, a second queue is added to the RGM pool, the Party Pool mode. You could either play the standard mode, or if you feel the mode has gotten stale by the second week, you can instead swap to just playing some random game mode. About the only thing you would have to do to make it not turn into "dodge until urf pops up" in it, is just make it so that any dodges you do exclude you for the entire day from the party pool mode. This also makes people who just dodge gamemodes where they get a random champion who may be bad in that gamemode because they only want to play pseudo-random get punished for trying to use dodges to get out of those situations.

You'd end up with cases where you may get one game of Ascension, followed by Darkstar, into Urf, into Bloodmoon, into Ascension again, then a game of Hexakill, followed up by a bit of Poroking, and maybe an ARURF game to end off the day.

For those weekends where we are sick of Poroking or Ascension, we can opt into just some random game mode that still has the RGM gameplay. I believe that this would stifle most of the complaints we get about the frequent game modes, and give people who just are not willing to play specific game mode types an alternative choice.

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