A buff for jungle tahm
With the recent rework, a playstyle that i liked about tahm got hit a bit. Tahm in the jungle was fun to me, even if it wasnt the most viable thing ever. with the rework, the %health got moved from his ult to his passive, but now only triggers towards champions. this is a decent-sized hit to tahm jungle, as hitting level 6 sped up his clears considerably whereas they now stay lacking for far most of the game, which pushes him further out of viabillity.
Given that it wasn't the most viable thing ever even prior to the rework, i think he could handle letting the damage of the passive stacks trigger on monsters too without him becoming too op in the jungle. That, and opening up a new playstyle for other players, too, which would be nice.