Why the fuck does Fizz have damage reduction on his passive?
So by 30 minutes in the game he takes only half the damage from any attack?
What is this guy supposed to be, an assassin or a bruiser? There's absolutely no reason to give this much survivability to a champion who already has an ability to dodge attacks which include avoiding turret dropping while dropping the aggro.
I couldn't care less about his winrate but when you look at his kit and try to play him, he's absolute fucking cancer both in the laning phase and beyond, and roam potential just as good as any other mid laner. Total r%%%%%ed design.