Why the fuck does Fizz have damage reduction on his passive?

HarveyiKfAbQ·7/17/2019, 11:11:55 PM·2 votes·1,063 views

So by 30 minutes in the game he takes only half the damage from any attack?

What is this guy supposed to be, an assassin or a bruiser? There's absolutely no reason to give this much survivability to a champion who already has an ability to dodge attacks which include avoiding turret dropping while dropping the aggro.

I couldn't care less about his winrate but when you look at his kit and try to play him, he's absolute fucking cancer both in the laning phase and beyond, and roam potential just as good as any other mid laner. Total r%%%%%ed design.

4 Comments

AlienPrimate7/17/2019, 11:31:26 PM3 votes

I don't think you know how math works. His passive is 4 + 1% of AP flat damage reduction. Even with a high late game AP of 800, that is still only 12 damage reduced. If you think that is 50% damage reduction, you need your brain checked.

Darkdemon6537/17/2019, 11:40:27 PM3 votes

With 1000 AP, he's blocking 14 of each instance of pre-mitigation damage. I think people will be able to handle that.

Zero Shingetsu7/17/2019, 11:22:35 PM1 votes

This is one of Riot's problems. They're obsessed with win rate and keeping everyone near 50%, such that they don't consider balance per MMR tier. At lower MMR, Fizz is already a force to be reckoned with. To give him this kind of survival mechanism so that he's relevant at higher tiers makes him DESTROY lower tiers.