mana items for ad, mana items for ap ... how about energy items for energy champs

Plasma Servant··2 votes·470 views

They made mana items for ad champs, they always have had mana items for ap champs. If they do that, they should make energy items for energy champs. Or take away all mana items for all champs.

level the field.

7 Comments

Urf Mode Is Life1 votes

There are quints first off

Second off all energy champs can play perfectly fine by energy manipulation

Thirdly, they all have built in ways to regen energy in their kits

Move along

Plasma Servant1 votes

And mana champs can do even more. They have blue buff, they had items. They don't have to manage their mana hardly at all ... especially toward end game. Riot needs to either allow them the same freedoms as mana champs, or make them all mana. Ever notice that all the new champs seem to be mana champs? When was the last energy champ? zed.

Riot should get out of the business of deciding how a champion should be played and just allow the users the choice (and freedom) to make sure they can essentially be played nearly the same.

All Skillzz1 votes

can only downvote once damn. but really they already get free abilitys that they can spam only limited by cooldown.

Plasma Servant2 votes

have you ever played with one? They run out of energy way sooner than that. Ones that only are cd are not energy. (Riven, Mundo). Energy champions can't hardly use cdr because they run out of energy way too often.

So at least research what you are saying before you start typing. Otherwise you come across as totally uninformed.

Ralanr1 votes

It's because energy champions have ways to regain energy quickly in their kits. Plus energy doesn't increase while mana does, so any items that could make energy regeneration noticeably quicker would be very abusive. Energy is suppose to be good early, but rather restraining late.

Plasma Servant1 votes

Then delete those champions. They are useless and need to go away ... I want to determine how to play champions. I want riot to shut up and go away in "that's not what we invisioned" ... someone figures out a new way, and they want to stop it. Not good riot.

Astôlfo1 votes

Or you realize the entire point is that they're limited by the set amount of Energy they have, which is the difference between it and mana? Energy is meant to be better only in earlygame with its 10 Energy/s regen rate as compared to like, 1.2 Mana/s or so. Energy users are also champions meant to use their combo once and back, not continually spam their abilities in lategame, like a mage would, with what is practically an infinite mana pool by lategame (As their mana costs versus their pool would be relatively cheap).

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