Shield bash needs some clarity on its functionning both in-game and post-lobby.

Leto GT·11/25/2018, 11:52:45 PM·1 votes·1,201 views

While shielded, gain 1 - 10 bonus Armor and Magic Resist based on Level. Whenever you gain a new shield, your next basic attack against a champion deals 4 - 22 [+1.5% bonus health] (+8.5% New Shield Amount) bonus adaptive damage. You have up to 2s after the shield expires to use this effect.

1°) I wish there and and ingame indicator to know when the new shield is proc'ing. Unless it's supposed to be up to the player to remember but I find it hard to follow most of the time. I don't really know whether or not I'm going to have this extra damage proc while shielded.

2°) Also, the based on level? You mean we've to hit **lvl18 **to gain 10 armor and 10 MR while shielded or is it sooner?

3°) In the post-lobby runes summary there's a line called "Total extra shielding". What is this supposed to mean? I was spaming heals on sona and the value was set at 0 and there's nothing related to extra shields in the rune description.

http://www.hostpic.org/images/1811260518280101.png

EDIT : When mentioning indicator I was thinking about something like the lux 1-2 shield indicator as a basis.

8 Comments

Tahminatrix 11/25/2018, 11:54:22 PM2 votes

Im still waiting for item 3194 and item 3001 to tell me how much extra damage they blocked / caused throughout the game.

Paroe11/25/2018, 11:59:44 PM1 votes

Shield bash works on YOU. not other people. And the "based on level" means you get the lowest amount at level 1 and the highest amount at level 18 (or whatever level they cap it at).

YuGiHo11/26/2018, 1:24:40 AM1 votes

yea i just used it and lookes at the stats screen after the game to see how well the rune preformed and the extra shielding stat is strange. i remember a version of it on the pbe that made your shields bigger but that version never hit live so idk why that stat is showing up here.