A wishlist for item changes.
- CDR should be way more scarce. You should need to plan your build to cap CDR, not plan your build to avoid overcapping CDR. Remember when Ionian boots were a thing people bought?
- If an item has a cool effect, you should be buying it for that effect, not some raw stats. I see no reason why Sunfire cape, an item that sets you on fire, should be balanced as a stat stick instead of as a burning aura (along the lines of Dota's Radiance).
- Tank items should be more interesting than "This is the most efficient combination of stat sticks I can fit in four slots".
- Items that give a ton of damage shouldn't give much utility, and vice versa.
- More items should be "General" items that anybody can get. Banshee's, Shurelya's and GA are perfect candidates.
- Boots should be interesting item choices like any other items.
- Auras. The are almost no Aura items left in the game, since Mana Manipulator, WOTA, Zekes, and Aegis no longer exist in their old forms, and I think that's a shame.