Cinder hulk, Rune Glaive, and then two steps back...(whole lotta salt inc)
I have nothing against Sated Devourer, in fact I think it's a cool item and very interesting. I do feel after recent games that it was a major step back from good jungling. In the Cinder hulk meta tanks made the game interesting and dynamic, no longer forced to be an occasional pick top or support and having a strong impact on the game, Cinder hulk brought more tanks back from the rarely seen to always seen. Rune glaive in its short stay saw Nidalee, Ekko, Fizz, and Diana back in the jungle and again, the jungle was more dynamic for it.
Then Sated Devourer came in. Many junglers I've seen have fallen into the same farming trap, "I could help my team and get some kills... or I can get these stacks." It is the most frustrating thing in the world to set up everything as a support, clear wards, have the enemy team push in, everything clear for a gank, and he goes to golems, then raptors. Because the stacks are more important. I've straight been told by junglers that they aren't going to help anyone till they have their 30 stacks. I've seen junglers GIVE UP DRAGON CONTROL, because they need that stack from grump or golems, when it was clearly warded and showing the enemy team move in for dragon.
Basically, I'm frustrated and needed to vent, I'm a fan of the new jungle item, I'm not a fan of how it's a major trap for junglers to pretty much ignore their team and then bitch when everything has gone to hell, and they don't know why.