The game sucks right now

GamblerOfLives··20 votes·1,873 views

I have no ideea what it is..but, Riot changed its game. Everytime i get ahead, my team ahead, we somehow throw the game, to a point, where they are way more ahead of us. One mistake and we lost the game.

How about, when they fcking make mistakes. They basicly have a free pass early. And mid game, 1 death, 1 bad decision can cost us everything. Somehow, the guy, that is behind 3 levels can still make a comeback to a point where he fcking destroys the enemy team.

This game right now, fcking sucks, from the dynamiq que stuff to the point where only champ select matters. I mean, you get ahead, way ahead of the enemy team, and you can't even win with splitpush right now:|..EVERY FCKING GAME, MY TEAM GROUPS:|..with that shitty lag in 5 vs 5, the game sucks. You are basicly forced to group, play meta champs, mistakes mid game are punished so harsh, that the team that had 5-6 k lead, will end up being fcked up., team comp matters so much right, champ select picks and bans (this is where it all starts).

FCK THIS GAME

21 Comments

Jbels3 votes

The door's right there. But we both know you won't take it. Not if your last season diamond ranking has anything to say about it.

ShinkoMinori3 votes

Jelly coz you are silver?

Jbels2 votes

{quoted}

Jelly coz you are silver?

I'm not jealous of diamonds. I go at the ladder, and I hope to one day get there, but today isn't that day, this week isn't that week, this month isn't that month, and maybe this season isn't that season. But I want to get there eventually. There's no reason to be jealous of someone who worked their ass off for it

Captain Lito1 votes

I mean, he makes it to diamond, and yet all he complains about is being capitalized on when that's how the game works. I'm in Plat and I can already see how teams can change things on a dime, especially since people don't know how to close (Which I guess extends into Diamond). If he wants to complain about something that's probably his fault, then I would rather him just leave.

GamblerOfLives4 votes

[{quoted}](name=NMF Jbels,realm=NA,application-id=3ErqAdtq,discussion-id=All3A9lI,comment-id=0000,timestamp=2016-07-10T17:40:42.854+0000)

The door's right there. But we both know you won't take it. Not if your last season diamond ranking has anything to say about it.

you think my ranking matters??? i play the game bcs it's fun..and right now, it fcking sucks. As long as the game is played around 5 vs 5 with fcking lags- i can;t do shit. Besides, i should fcking lose early, so i can kill them mid game..bcs fck it..why the fck not

Jbels2 votes

{quoted}

you think my ranking matters??? i play the game bcs it's fun..and right now, it fcking sucks. As long as the game is played around 5 vs 5 with fcking lags- i can;t do shit. Besides, i should fcking lose early, so i can kill them mid game..bcs fck it..why the fck not

I think your ranking matters very much. You cared enough to actually get to Diamond last season, I don't think you're going to drop the game so easily

GamblerOfLives1 votes

[{quoted}](name=NMF Jbels,realm=NA,application-id=3ErqAdtq,discussion-id=All3A9lI,comment-id=000000020000,timestamp=2016-07-10T18:15:08.429+0000)

I think your ranking matters very much. You cared enough to actually get to Diamond last season, I don't think you're going to drop the game so easily

Maybe your right..but, i will play alot less.since it's not fun anymore.

GamblerOfLives3 votes

Also, idk how it is in your elo..but in mine, you see the same fcking champs. And this season all it matters is bot side (unless top is a meta pick-vlad,irelia,jax, swain etc.) and those fcking champs from bot side..jhin, lucian,ezreal, cait. Not only that this champs are op witht their mobility and insane dmg. but, with a decent support, they can carry every game.

And what champs can you pick agains them??? only assasins with mobility work against them. (zed, talon)..but, from the jungle..what can i pick against a lucian?????? Rengar?? (he gets destroyed if he is not ahead), kha'zix??? unless the lucian is retarded, this guy can;t do shit vs him. What champ from jungle is good against them?? Nothing, not a single one...

And the 5 vs 5. Holly fck.. It doesn;t even matter if you are ahead (5-6 k lead)..in teamfights,,it's all RNG..based mostly on your team, how good your pc works, what fps you have and what ping you have during those fights:|..

Splitpushing right now, unless you play jax or irelia:)..you won;t do shit.

And even if you are ahead, you do baron at the 20 min baron.. You can't even siege..Since all the meta mid champs, are designed to fcking wave clear for days (azir, viktor etc.)..

Not to mention, if you have boosted team, with really bad team comp.- they still try to fight 5 vs 5:|..I mean, the fck can i tell them.. "farm up guys, even if we are ahead, they have better 5 vs 5, take it slow and easy" you know how many times this worked??? 0 fcking times.. Also, i'm here to play the game and win, not babysit them and try to tell them what to do:|..But guess what. If i wanna win, i fcking depend on them doing their job. And in 5 vs 5..i can't do shit.. they need to do their part..and if they fck up, all of my early pressure goes to waste.And to be honest, it;s probably not their fault. Since the last few patches, i lagged super hard during 5 vs 5..so, i can;t even play to my level..

AGAIN, FCK THIS GAME

WunThousandOurs1 votes

I will start by emphasizing that a player's rank means nothing in this game due to the structure of placement matches. Winning a majority of your placement matches doesn't ensure a higher rank placement since MMR and LP gains aren't based on individual play. This forces the win or bust mentality since a loss results in losing more LP than you gain for wins.

This issue is with matchmaking. You are intentionally placed with players less skilled than you, forcing the feeling that you need to carry or play as a team to win. Because of this, you have to play every game as a babysitter. It's annoying, but necessary at this moment if you want to win. For example, if a player doesn't want to group with them team, but they aren't getting objectives and still dying, you need to make plays around them and wait for them to decide to engage. If not, you need to only make plays you can succeed with alone. This often means warding deep, camping a bush, and catching a player off guard. As a jungler, this may mean camping the lane with the greatest chance of winning.

I sympathize with most of the points you made and can't disagree with many of them. I have experienced them all. It can definitely be frustrating player against the same champs or seeing the same bans. Unfortunately, it's difficult to pinpoint if this is due to meta used in Pro play or other players simply mimicking Pro players to improve their chances of winning, regardless if they are skilled with the champ or not.

As far as Bot lane is concerned, no ADC is currently unbeatable, however as you mentioned, the team comp is important when playing against mid to late game ADCs. This is why knowing how to freeze the lane or play passively enough to bait the Lucian, Jhin, Cait, etc. into being so aggressive that they make mistakes. I personally don't feel any champion is OP. I personally believe that the person laning against them is playing the wrong way when down or ahead.

I've seen players win lane, get a tower, and then roam for the rest of the game. I feel this is often incorrect. If you are winning your lane, stay in it and push objectives. Force players to come to you. Hopefully after warding deep to anticipate ganks, you can either bait and secure a double kill, stall the enemies to waste time and resources by being in your lane, but can't secure the objective. Best case scenario, your team pushes and secures an objective with their numbers advantage. Worst case scenario, your team still losses the fight, backs, doesn't secure the objective, and/or you die or start losing your winning lane from the pressure and attention you garnered.

Please understand that if your team can not win fights, you should not be split pushing solo and ignoring team fights if the minion waves aren't pushing in all lanes. However, this also doesn't mean you have to force a 5v5. You need to pressure their objectives. Force your enemy to decide between saving a tower, securing an objective, or securing a kill. A player can not do both in all situations. This is why timers on TPs, Flashes, Ults, and Death are important in helping you prepare for the next objective.

If you are going to team fight, you need to team fight before anyone on your team dies. You must be aware of which lanes or pushing, which enemies are missing, items, and the health and mana of other players. During the fight, make sure you notice who your allies are targeting. Trade and don't take free damage. If your teammates seem to be forcing the wrong champs during fights, stay close enough to assist or apply damage, but do not DIE. Dying is the worst thing anyone can do in the game. Even if you lose the fight and you are the only player left, DO NOT DIE. Use your remaining health and mana to either poke them off tower or to stall until your players are back up. Remember that after they kill your team, someone will be low health on their team and need to back. Don't use this time to chase them or kill them. Let them back. That means that you can focus your energy on setting up for the next fight or objective since you know it will take them time to get back to the lanes.

Again, this game has too much depth and is extremely situational. I'm not sure how Riot will accurate gauge a player's "skill" and decision-making, but I feel it must be done. If the are supposedly within the same range skill wise, there shouldn't be the need to continuous tell players what to do or suggest things to them. It should be inherent from experience. Almost second nature and without a thought. This is what separates the strong players from the weak.

GamblerOfLives2 votes

{quoted}

I will start by emphasizing that a player's rank means nothing in this game due to the structure of placement matches. Winning a majority of your placement matches doesn't ensure a higher rank placement since MMR and LP gains aren't based on individual play. This forces the win or bust mentality since a loss results in losing more LP than you gain for wins.

This issue is with matchmaking. You are intentionally placed with players less skilled than you, forcing the feeling that you need to carry or play as a team to win. Because of this, you have to play every game as a babysitter. It's annoying, but necessary at this moment if you want to win. For example, if a player doesn't want to group with them team, but they aren't getting objectives and still dying, you need to make plays around them and wait for them to decide to engage. If not, you need to only make plays you can succeed with alone. This often means warding deep, camping a bush, and catching a player off guard. As a jungler, this may mean camping the lane with the greatest chance of winning.

I sympathize with most of the points you made and can't disagree with many of them. I have experienced them all. It can definitely be frustrating player against the same champs or seeing the same bans. Unfortunately, it's difficult to pinpoint if this is due to meta used in Pro play or other players simply mimicking Pro players to improve their chances of winning, regardless if they are skilled with the champ or not.

As far as Bot lane is concerned, no ADC is currently unbeatable, however as you mentioned, the team comp is important when playing against mid to late game ADCs. This is why knowing how to freeze the lane or play passively enough to bait the Lucian, Jhin, Cait, etc. into being so aggressive that they make mistakes. I personally don't feel any champion is OP. I personally believe that the person laning against them is playing the wrong way when down or ahead.

I've seen players win lane, get a tower, and then roam for the rest of the game. I feel this is often incorrect. If you are winning your lane, stay in it and push objectives. Force players to come to you. Hopefully after warding deep to anticipate ganks, you can either bait and secure a double kill, stall the enemies to waste time and resources by being in your lane, but can't secure the objective. Best case scenario, your team pushes and secures an objective with their numbers advantage. Worst case scenario, your team still losses the fight, backs, doesn't secure the objective, and/or you die or start losing your winning lane from the pressure and attention you garnered.

Please understand that if your team can not win fights, you should not be split pushing solo and ignoring team fights if the minion waves aren't pushing in all lanes. However, this also doesn't mean you have to force a 5v5. You need to pressure their objectives. Force your enemy to decide between saving a tower, securing an objective, or securing a kill. A player can not do both in all situations. This is why timers on TPs, Flashes, Ults, and Death are important in helping you prepare for the next objective.

If you are going to team fight, you need to team fight before anyone on your team dies. You must be aware of which lanes or pushing, which enemies are missing, items, and the health and mana of other players. During the fight, make sure you notice who your allies are targeting. Trade and don't take free damage. If your teammates seem to be forcing the wrong champs during fights, stay close enough to assist or apply damage, but do not DIE. Dying is the worst thing anyone can do in the game. Even if you lose the fight and you are the only player left, DO NOT DIE. Use your remaining health and mana to either poke them off tower or to stall until your players are back up. Remember that after they kill your team, someone will be low health on their team and need to back. Don't use this time to chase them or kill them. Let them back. That means that you can focus your energy on setting up for the next fight or objective since you know it will take them time to get back to the lanes.

Again, this game has too much depth and is extremely situational. I'm not sure how Riot will accurate gauge a player's "skill" and decision-making, but I feel it must be done. If the are supposedly within the same range skill wise, there shouldn't be the need to continuous tell players what to do or suggest things to them. It should be inherent from experience. Almost second nature and without a thought. This is what separates the strong players from the weak.

I know what to do in most cases..my decision making is real good..But, somehow i fcked my mmr and ended up in this shitelo. I will eventually climb out of it. I did it before.

But, the most annoying part , that tilts the shit out of me.. is, when i am ahead. 3 levels over the enemy jungler, taken towers, drakes etc. And i die 1 time.. The enemy jungler, will most likely be the same level as me. This is so bullshit.

I think i have to change my playstyle. I went from d3 to d5, from a 53-54% win ratio to a 49% win ratio.And most of the games that i lost, were due the fact that we had a worse team comp. Even when we have a bad team comp, and i still win the early game. Somehow, we lose.

It's totally not fair. And jungle right now sucks so hard. Imagine you are destroying the enemy jungle. And this guy, manages to gank a lane (i mean, what can he do, if he has all his camps taken), i ping 10 times where he is..boom, my laner dies again. Full tilt mode, i start playing bad too. And eventually lose the game.

Don't get me wrong, i have bad games too. But the system, with this stupid xp gain (when u are behind), with the lags in fights, where team comps are the most important part in a game, meta bullshit champs, that have almost no counterplay. With adc shitting on everybody. This game is not in a good state.

WunThousandOurs1 votes

The Matchmaking system sucks. Let's get that out of the way now. People complained about it as early as Season 3. Riot hasn't addressed it at all. Even other gaming sites have mentioned how defective League's Matchmaking system is.

Deaths are extremely punishing in this game. Reduce them at all costs. If it requires you to leave someone to die, do it. Remember, the death counters increase as the game does. If you must die, die early or not at all. Right now, you average about 6-10 deaths a game. You need that to be around 3-4 deaths. Yes, this means you have to have some games where you die 0-1 times, which can definitely be done.

Changing your playstyle is always a good thing. Knowing when to be Passive, Aggressive, and knowing when to Bait are 3 play styles you must use each and every game, all game.

I also can relate to the Jungle being bad right now. Whether is the camps doing too much damage without being rewarding, clear times, or the global timers leading to too many invades while the ability to ward has been reduced. As far as a laner feeding or losing, keep your eye on their Jungler. If they Jungle favors Bot, apply pressure Top. Do not go to the losing lane unless you can clean up. Instead, look for an objective that doesn't respawn (i.e. counter kills with destroying towers and keeping all the lanes pushed.)

I also agree that the game is in a poor state. The best you can do at this moment is improve your own play. Die less and increase your cs. I fully understand you are a Jungle, but that doesn't mean your cs should be low. For example, if your mid laner is losing lane or the enemy mid laner is roaming a lot push their lane to the tower, get some damage on the tower or destroy it then run, ward, and watch who comes to cover that lane. When they come to cover, you should already either be counter jungling or collapsing on the lane with the tower that is either low on health or the lane opponents either have low health or low mana. Don't focus on kills. You don't need them early. They help with gold, but you mostly need to make sure towers are being destroyed and that towers are pushing.

As long as you are farming, you should be getting items. Use those items to catch someone alone. This will cause other enemies to come try to help. Understanding that when they come help, they will be late to the fight. Use this time to go someone else and have them either guessing where you are or chasing you to try to defend. This will hopefully remove pressure from those losing lanes. If the losing lanes focus on objectives and don't rush to fight or group, you should slowly make progress. If someone is fed on the enemy team, don't try to stop them unless they are caught out and alone at least 1v3. If that player gets cocky and tries to fight your team solo, go to another lane. This will cause the players who are running to his aid to make a decision to either join him and push the objective or waste time stopping you. If again they go try to stop you, rotate back to the cocky player and apply damage, before running or killing him then pushing the next possible objective.

Overall, I think decision making and learning when to be aggressive offers the most control over a game. Whenever a team is focusing kills over objectives, you are in a good position. Don't get over concerned with players losing lane if their tower is still up. If they die and the enemies are on the tower, stall the tower until your team is back and then run. Be aware that this may cause that lane to be ganked. Knowing this, go to a lane or place where it would require the most time for the enemy to assist them. You may also want to consider Jungling with champs with more Crowd Control. You seem to favor duelist (champs who can 1v1), which may explain your high deaths.

Renascent2 votes

There was a period of time where people complained about snowballing being out of control, and being unable to make comebacks, and how comebacks were what made the game.

This is a post from the complete opposite side, where it talks about being able to make use of a lead.

The game can't appease ALL audiences. If you don't like the current state of the game, lay low until it becomes something which suits your tastes.

GamblerOfLives1 votes

{quoted}

There was a period of time where people complained about snowballing being out of control, and being unable to make comebacks, and how comebacks were what made the game.

This is a post from the complete opposite side, where it talks about being able to make use of a lead.

The game can't appease ALL audiences. If you don't like the current state of the game, lay low until it becomes something which suits your tastes.

That's the thing. I can make use of a lead. But, the game right now, forces you to 5 vs 5 at one point. Where you need to rely on other players. And this is RNG..i fcking hate it

And the thing that i pointed out, was that teamfighting, team deathmatch, is the only way right now to end a game.

I just want options

Tophyr1 votes

I agree, but on a different note:

How the heck is this not an "S" but Mundo gets an "S"???

I should have gotten a "S", I'm a support champ, and I supported really really well!!!!!

My score means; he did well because of me! WTF!

I got 9/0/41. He got 22/4/27. The team got 62/15/158. I assisted with 41 of 62 kills and never died.

We both deserve "S"s. ARAM's grades on support are still wrong. In fact I think they are worse since that 6.13 patch. I main support champs, if this isn't fixed then why should i keep playing. ARAM is my fav, but it expects my support champs to ADC. This sucks!

Just check my last game.

WunThousandOurs1 votes

I'm not understanding. Why is ARAM relevant?

GamblerOfLives1 votes

{quoted}

I agree, but on a different note:

How the heck is this not an "S" but Mundo gets an "S"???

I should have gotten a "S", I'm a support champ, and I supported really really well!!!!!

My score means; he did well because of me! WTF!

I got 9/0/41. He got 22/4/27. The team got 62/15/158. I assisted with 41 of 62 kills and never died.

We both deserve "S"s. ARAM's grades on support are still wrong. In fact I think they are worse since that 6.13 patch. I main support champs, if this isn't fixed then why should i keep playing. ARAM is my fav, but it expects my support champs to ADC. This sucks!

Just check my last game.

Dude, i am barely able to open all of chests..i can't get keys at all:)..i still have 4 boxes, it seems impossible to get 1 key

But, here is a way to get keys.According to Riot you need to play with friends in order to have a better chance to gain keys:)..i love it. I sometimes play with my friends, but guess what, they are not always available when i feel like playing:).

This means, if wanna farm up those keys, i need to get to a chatroom and try to make a team or something,or invite from my list:)..Basicly, i need to waste 10 min to form a team:))..

You know what i say to this? Fck you boxes and your keys. If i'll get them i'll get them, if not, i don't give a fck. I'm not gonna waste my team trying to find people to play this mode. I play when i want..which is, right now, not after 10,20,30 min. I PLAY RIGHT THE FCK NOW

noname98881 votes

k then dont play no one wants to hear you bitch

FioraWillCarry1 votes

Git gud scrub.

Wolfram Oxford1 votes

IMO tanks just ruin everything.

Nekusen1 votes

because rito won't nerf or make require skill to stupid champs like MasterYi

OxyPoro1 votes

Bruh, Rito has their heads so far up their behinds they won't make any changes until they start seeing a VERY large drop of players. Or mebe never, LoL esports is currently sporting the same type of numbers as your typical SC2 tourneys and despite that they don't seem to take it as an indication to actually start making or reverting changes. Me, I say fuck this game, I've had enough of it, which is a shame as I really thought I would be playing this game till the day I die. Atm I'd rather just wait to see if season 7 actually starts going in the right direction, if not I'll just leave this game to rot for good.

No point playing a game that makes you wanna bash peoples skulls in from a single session, everything about LoL right now just pisses me the f*ck off. Alas, I don't have the patience for it anymore, gotta thank Rito tho for shoving this game down the drain, it has made me realise that there are so many other great games out there just ready to be discovered.

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