I don't get why people think champions need game-changing crazy mechanics to be considered a success
Sure, you could list off how all Kindred's abilities are knockoffs of existing abilities. But make sure you try the new champion, and see how these abilities work together and how this champion interacts with the rest of the game as a whole.
Cohesiveness makes champions. Not every individual skill being a crazy amalgam of unexplored mechanics. Nautilus, Thresh, and Blitzcrank all have varying versions of the same ability, and yet they are all defined in their own way, because of how their kit works overall.
The only problem I have with Kindred is not "Recycled abilities" IT'S INFINITELY SCALING CURRENT HEALTH DAMAGE THAT REACHES 100% EVENTUALLY THAT'S THE REAL PROBLEM

and
. And despite all that Riot every tries, they will never be able to eliminate champion select or the concept of counterpick, specifically because they use those to justify power/mobility creep.
All Annies that main her build this. Annie actually out roams Ahri pretty regularly lol. She'll zone Ahri with stun. Making it so Ahri is forced to freeze lane because if she blows abilities to shove Annie will just delete her with 0 risk.
In almost all of their games.
<-- these champs in particular have the potential to juke Tibbers which is a lot of your damage out put. However W is unexpected as an initiation which leads to a much higher chance of stunning them and getting your full combo off.
mains that
is an easy match up and to just "gank bot lane"
champs like this can never be viable, because when they're viable they're absurdly and beyond broken. There is no mediocrity with these champs.