So it's settled then, you really can blame repertoir for trying to force Malz's new passive

Derfel··2 votes·478 views

Cause he's currently trying to give it to every other AP champion in the game because it was such a great idea the first time, just misunderstood. Right buddy?

11 Comments

Mizuki Zahra1 votes

who else is getting it?

Winterkill2 votes

{quoted}

who else is getting it?

Banshees Veil

Mizuki Zahra1 votes

that's been around for a while tho

ChaddyFantome2 votes

{quoted}

that's been around for a while tho

Might wanna keep up with the patch notes buddy. Abyssal scepter and Banshee's veil are essentially getting their stats swapped, while keeping their passives.

Mizuki Zahra1 votes

7.7? I couldn't find it

Umbral Regent1 votes

It's in the 7.8 PBE, you can usually keep up with that stuff on Surrender@20. Basically, though, the Abyssal/Banshee's swap is an experimental changed aimed at trying to improve the usage of unique passive abilities on items in the game; IE. Making Abyssal Scepter a tank MR suppression item, and Banshee's Veil an AP/MR security purchase.

Mizuki Zahra1 votes

but that might change or is it set in stone?

Umbral Regent2 votes

It's highly susceptible to change; it's labeled as "EXPERIMENTAL", and it's definitely not the first ostensibly radical balance change they've tested. I'm not sure quite how the changes would play out if they did ship, but I'm going to wager that Riot will be able to leverage the changes pretty well.

Although, I do have to agree with (what I hope is) the consensus - it's not a great idea to turn Banshee's Veil into an AP/MR security item that retains its' spellshield. I think Edge of Night has provided a case as to why it may be a bad idea.

Mizuki Zahra2 votes

well ya cause galio will just be un killable with his spell shields and add a kayle and zill on the same team gg lol

Nut on my Butt3 votes

{quoted}

that's been around for a while tho

It's going to give the stats Abyssal does currently, and its spellshield is going to have a scaling cd maxing at 8 seconds at lvl 18.

Umbral Regent1 votes

I find it funny that you act like this change that was added in the very first week of PBE testing that is notably labeled as "EXPERIMENTAL" is absolutely, 100% final and is going to hit live as it is seen on the first day.

By the way, did you just elect to ignore the context stating that "We're looking at a long PBE cycle for these changes with the expectation of making some changes along the way, so things aren't necessarily final."? Take the first patch of any given change with a grain of salt, dude. Don't jump the gun and act like Riot's intentionally just fudging their balance.

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