Annie rework concept

Bârd·8/15/2015, 12:37:46 AM·1 votes·168 views

Passive: Pyromania Every 15 seconds, your next ability will burn the target, dealing 20% of its damage again over 3 seconds. champion kills/assists refresh the cooldown.

Q: Disintegrate 60/65/70/75/80 mana, 4 second cooldown Annie deals 80/115/150/185/220 (+.8 AP) Magic damage to a target enemy. If Disintegrate kills the target, the mana cost is refunded and the cooldown is reduced by 50%.

W: Incinerate 70/80/90/100/110, 8 second cooldown After a brief delay, Annie blasts enemies in a cone with bright flames, dealing 60/100/140/180/220 (+.75 AP) magic damage and stunning them for 1 second.

E: Molten shield 20 mana, 10 second cooldown Annie coats herself in magma for 5 seconds, boosting her armor and magic resist by 10/20/30/40/50. Enemies who deal damage to annie while this shield is up are set ablaze, taking 10/15/20/25/30 (+.1 AP) magic damage every second for 3 seconds.

R: Tibbers Passive: Increases the duration of W's stun to 1.25/1.5/1.75 seconds. Active: Annie throws her bear to a target location (maokai style), where it deals 175/300/425 (+.8 AP) magic damage initially. Tibbers remains for 45 seconds, dealing 20/30/40 (+.2 AP) magic damage per second to nearby enemies. If annie uses molten shield, Tibbers gains the defenses and a movement speed buff. If annie uses incinerate, Tibbers deals 25% of the damage in an area around him and applies the stun.

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