Well Reasoned Top 5 Balancing Needs (Overpower)

McKeifus··3 votes·278 views

There are a lot of one-off threads with folks yelling, screaming, flaming, or fresh off a loss and just venting about one champ or another. So let's settle down, do our research, and try to really figure out who needs what. Please list your top 5 choices for bringing down the power level of a champ, with evidence and reasoning.

Include:

  • Why the champ needs to be balanced(high win rate? high ban rate? pick rate? toxic mechanics?)
  • Evidence of the above(aka data supporting the claim, or a well reasoned explanation if the champ is not considered "good" but still very anti-fun)
  • What specific portion needs balancing
  • What you might do to balance it

I would really like to see well reasoned opinions on what the community thinks of the state of game balance, and create a discussion to help further the goal of creating a fun game.

Please: No flaming. If you disagree, respect the person you are disagreeing with. Respond to specific points with quotes, and stay on topic. Let's make this a fun and productive thread!

Edit: Please keep posts on topic.

1 Comments

Ultimate Deadpoo1 votes

The idea of keeping this a nice thread is nice and all, but while most of us are capable of acting like responsible adults/teenagers there are quite a few that are simply incapable of processing the idea that others have their own opinions, and that their opinion is not the only one that matters. That being said I do agree that balancing is tricky, as buffing or nerfing one champion can cause ripple effects that can make another champion useless/overpowered. It is important to take that into account and this means that champion buffs/nerfs are tricky to do right.

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