Small QoL buff for Zac

holystack·6/14/2019, 12:41:01 AM·2 votes·1,768 views

Could it be possible to make the target your Q is attached to a little easier to see?

These days, with most champs having mobility, teamfights are harder and harder to track, and sometimes I just can't even tell who my Q landed on since everyone is just dashing everywhere. Being able to quickly see who your Q is attached to with just a quick scan would be a small buff for somewhat lower elo players while not being a buff at all at higher level.

Even though there is a visual indicator, I often still find myself looking for too long which makes it hard to get good displacements.

Thoughts?

3 Comments

Asobi Spirit6/14/2019, 4:07:46 AM1 votes

As a Zac Main, it's really not always about knowing if you've hit the enemy champ or a minion with your Q during a gank, it's mainly the E that's most important. For me that doesn't mean leave lane as soon as I miss, but without that short knock up from E, following through with the easy Q in that brief second is much harder. Sometimes they flash out, other times they are super dashy, etc. Without keeping em still, it's like saying "Lemme hit you while you get away from me" even when you pull em back a touch.

Most often if I miss E and hit Q, (With the enemy near the middle of the lane) the enemy will have flashed away and gotten near the turret which even that little pullback wouldn't help much.

Plus it shows which arm is attached and to whom, usually if I miss an opportunity to pull them back instantly, I'll fall back a touch to hit a minion and pull em back a touch anyways. No slam together, but it's something.

A better visual indicator, like a ring around the champion/monster hit could be invaluable though.

FireDrizzle6/14/2019, 6:24:38 AM1 votes

If goo splashed off the target but is only visible too Zac that would be better than a visual indicator that could be hidden by visual clutter.

SirPurrr6/14/2019, 11:04:03 AM1 votes

Zac needs more than this tbh. His clear is risky and slower than Sej, Amumu (not to mention carry junglers like Hecarim or Kayn). He's also unreliable and doesn't do particularly well late unless his team's good. His dueling is nonexistent early on and he'll get bullied if lanes lack prio. You can get Liandry's to help carry more but that's pretty much the only realistic damage item for him since his AP ratios are fairly weak overall.

There's no stage he truly excels in and no jungle champions there are no jungle champions that he really counters either. His unique engage angles aren't enough to offset his weaknesses (even more so considering that he loses to any countergank early). Making Zac stronger early would probably help the most but there's always a risk to that considering he can snowball pretty well. I think giving him a tiny nudge early and more of a late game would probably be the way to go.

As far as this post goes, I never had a problem with visual clarity for Q. Adding more would probably make it ugly and doesn't seem necessary.