How to fix evelyn.
We all know evelyn suffered greatly from jungle change...the extra difficulty of clear hurt her gank potential a lot, and easily put her behind other jungler.
IMO, as a ASSASIN...making her more tanky is nto the solution. i know tanky evelyn got very popular but i personally think evelyn is more fun played as a real assasin...get damage, come invs, burst, dps kill get out before you get focused....that how i see her.
Imo most of her kit is fine. W give good movespeed bost and pseudo tenacity with a reset on kill...fien by me, promote hi risk hi reward play like a assasin should. E also great...good scaling, good burst, nothings wrong there.
Q is where she should be buffed imo. to help her jungle....i think the simple solution is to add some substain to it. NOW...direct hp gain would be BAD as it would encourage tanky build as well....here what i think about:
-Make ennemy who get hit by hate spike gain a charge of hatred everytime, to a certain max. staying for somethings like 3-4 second before depleating. IF the target die while affected by hatred, evelyn heal a % of the target max HP, for every stack
nothings big, can be as low as 0.5% per stack to a max of 3% of sometings like that. Just that woudl greatly help her substain trought jungle and gank and as well gain some HP back if gank was sucessful, withosu actually makign her more tanky of giving her direct substain (in other word if you focus her she will die fast as the heal is delayed and cannto substain mid battle that well)
IMO it would be some substain fitting well her role as assasin and putting her back as a good jungler.