A really silly DFG idea
So DFG would undoubtedly fit in pretty well in the assassin rework, but honestly there were a lot of issues with the old one that caused it to bleed over onto way too many champions and scenarios. It wad a LOT of simplr power. Well, why not put a delay on it?
Let's increase its active range massively, but make the target aware they've been DFG'ed. Maybe 3-4 seconds later, the damage amp would kick in for 1-2 seconds. There are a lot of ways to play around that, and it's way safer of an item if it accidentally bleeds over onto any other champions.