Vayne counters.
Vayne is completely reliant on her basic attacks to deal damage. Condemn technically does damage, but it's pretty damn weak until it's maxed out.
As a result, anyone who can stop her from attacking gets right up here at the top of the list.
has his blind. It's QSS-able, but forcing her to burn QSS for Teemo Q leaves her vulnerable to everything else.
similarly has polymorph, which serves as a disarm.
destroys her basic attacks.
ignore her basic attacks.
slow her attack speed.
also help a lot.
Obviously, any champion with hard CC fits here.
Vayne is, first and foremost, a duelist. As a result, anyone who makes a 1v1 impossible is good.
can force a numbers advantage anywhere with their ults.
can give every melee champion on his team a gap closer if he lands his Q in a teamfight. This forces Vayne to fight everyone at once in the teamfight, rather than breaking it up into an extended series of duels as she normally likes to.
are all notoriously difficult to duel.
Vayne is a squishy, short ranged hyper-carry. As per usual for this type of champion, CC and burst damage are the single best ways of shutting her down in a teamfight.
can all kill Vayne in an instant.
all have reliable CC to hold Vayne down in every fight where she doesn't have QSS up.
has the gameplay button.
is less reliable than Syndra, but seeing as he can trap Vayne with E and kill her with Q-R, I feel like he belongs here.
slow her and stop her from Tumbling. This means that almost all skillshot CC or nuke becomes reliable with one of these two on your team.
and most other champions who like diving the back line can dive onto Vayne. Notable exceptions are
, who gets condemned into walls if she hookshots at Vayne and gets condemned out of her ultimate, and
whose ultimate Vayne tumbles out of and condemns him into.
all royally fuck her positioning.
Vayne (in bot) has a very weak early game. Champions that take advantage of this counter her.
bully the living shit out of Vayne, snowballing their advantage to a victory in the mid game (except Cait, who can only hope that she's set Vayne far enough behind to make up for her own shitty mid game).
is normally OK in lane. If paired with
, the two undergo DBZ Fusion to become a singular insane lane bully.
just take the farm lane and match Vayne in mid-late game teamfights, making sure not to get into a 1v1 situation against her.
have great early ganks, allowing them to shut Vayne down.
Something worthy of note here is that VAYNE is the only one in that lane with a bad early game. Her support is still very much a threat. Don't tower dive a Morgana just becuase her ADC is Vayne.
Silver bolts get a lot of talk for how you "can't counter it". Well that's just wrong.
can go untargetable, forcing Vayne to switch targets and waste a bolts proc.
can go invis for a similar effect.
render people invulnerable, which can be helpful.
I'm just gonna put
here to represent champions with healing, and
to represent champions with shields. Both of these increase your effective HP without increasing your maximum HP, meaning they work against bolts.
Props to
, whose ultimate is essentially a heal for 1.5-2k HP.
Down that road,
and every lifesteal item in the game will help you.
Also, here's
to represent every champion who likes dipping in and out of fights who hasn't been represented.
OK that's about all the credit Silver Bolts deserved. Vayne does 71% physical damage, so armor still helps (just not as much as it does against other AD's).
are the best champions if you want to stack armor.
just ignores 80% of her physical damage.
A big portion of Vayne's strength comes from her ability to go invisible in teamfights. Even with the removal of actual pink wards, you can counter this.
DOES NOT REVEAL VAYNE. That said, it's a damage over time effect. Because of that, it causes shimmer on every tick, allowing you to keep track of Vayne. Any champion with a DoT or sufficiently large splash attack can reveal Vayne in this way.
can do that.
can all provide true sight on Vayne.
can also do it, but it's a lot trickier.
crow can bounce to units he can't see. I don't know if Pyroclasm, Ricochet, Bouncing Grenade, or Ebb & Flow work in a similar way, but if so that'd help a bit.
will reveal Vayne's position.
will reveal Vayne, but getting to go on who you want is tricky.
is incredible if you're lucky enough to get it off Kleptomancy, but don't rely on it.
Miscenanious
isn't great at killing Vayne, but if he and his team can pull it off, Vayne is a pretty good Ghost to have. You can do baron easily with it.
Go ahead. Tumble.
can ignore condemn. This is useful.
can ignore condemn's stun. This is less useful, but still useful.
brings a buddy to gank with him, so he can actually turn a 1v1 into a 1v3 (or a 1v4 if Shen is tagging along... OR A 1v5 IF YOU EAT AN ULTING KALISTA).
can't reliably dive onto Vayne since his ult WILL get bodyblocked. That said, there's nothing quite like an entire team running at 950 movement speed towards a Vayne.
is similar to Kled, but more boring.
have silences. As it turns out, Vayne isn't very mobile if she can't tumble.
not 100% sure. Vayne might be able to tumble out of his W like she can J4 ult, but then again maybe not. His W might not count as terrain for Condemn, since he can walk through it, but maybe it does. Fuck it.
There may be other counters, but that'll do for now.
Hope this helps.