[Quality of life] Mouse Cursors During actions
Hello.
I'm one of the many summoners who use the Attack key (Default A or X) and I notice that the cursor visually changes location depending on the action about to be queued.
Pressing the Attack key will bring up a red targeting cross-hair and pressing any targeting-based ability/spell key brings up a blue targeting cross-hair.
These cross-hairs do not visually line up with one another, and I believe that it is the ability/spell cross-hair Attack Crosshair that could or should be adjusted to visually line up with the Attack action cross-hair rest of the cursor placements.
Another targeting visual that could use a look is Evelynn's kit. I don't own all of the champions, so I can't confirm this next statement, but nearly every skill shot is effected by the Enable Line-missile Display which does not effect Evelynn's first cast of Hate Spike or Last Caress.
Secondly, and I believe this affects champions where the VFX materialize from a specific area of the model of the champion [Height above the ground, to the left or right of the center of the champion, slightly ahead or behind the champion, ect.] is the issue with skill shots also not lining up visually with their Line-Missile indicators. This effects Blitzkrank and Evelynn for certain, but there might be more. Thresh's skill shot seems to avoid this problem due to the way he extends his flay directly before his body in a straight line. Same with Kled.
Evelynn and Blitzkrank fire their Q from a specific location on their body, but the Line-missile indicator falsely displays the indicator as though it will launch from the center of their bodies directly ahead of them, like with Kled and Thresh.
For those champions that have Skill shots like these, I would like to see the Line-missile display indicator more accurately indicate the trajectory of the skill shot, including where it will end. The indicators lay flush on the ground, but the projectiles fly above the ground, and it is visibly noticible especially when near and around the river or on base steps.
TL:DR
Ability Targeting Cursor is off center from Attack Targeting cursor and should line up.
Evelynn's kit does not respond to Enable Line-missile display toggle settings.
Champions with skill shots that fire from a specific part of the model should have their indicators readjusted so that they visually line up with the actual path traveled.
A tuned guitar plays beautiful music. But even the loveliest melody becomes uninteresting of the guitar is out if tune.
*Example Morrowind was a very cool game. But in all that it had to offer, the glossing over of the targeting crosshair sort of ruined the total experience. For having precision attacks like throwing stars and arrows that are affected by gravity, having the crosshair offset to a lower position on the screen to fix the bug with the marksman projectiles meant more work for the player who wanted to be a mid-to-long distant Marksman or Assassin.
Thanks for reading.
Edit: I was really tired and misspoke a line that was fixed.