@Meddler/Maple Nectar Conveniently Forgot to Mention Damage Statistics?
Well boys, after having read the new "Red Post Collection: Touching Base on Mid-Season, Quick Gameplay Thoughts" post by Meddler and Maple Nectar, there are a few questions in mind.
You guys touched base on Snowballing and comebacks, and the entire "trapped games" issue. But, why did you fail to address the damage issues? Sure, snowballing has many other reasons behind it, and im glad they were brought up, but CURRENTLY it's because the damage has gone up so much, that even "slightly" losing, can easily result in getting killed MUCH quicker than before. Which then becomes a motivation killer, resulting in an immediate surrender.
Back then, you had at least the proper counter measures to put a snowballer in his place if he messed up or had the tanking capabilities to sustain yourself towards late game. Now, armor barely matters and farming has become a bare reality, all thanks to the amount of kill pressure from insane damage with almost no counter play to them.
This now also leads me to another problem. Communication. Recently, Riot Calad clarified that most Rioters actually prefer devs corner in order to reach out to a bigger audience. How can you do that all at once when you end up leaving out certain information which your own forums has been speaking up for? I'm only suggesting that you SOMETIMES communicate directly with your community (no not Reddit) and see what you might be leaving out.
is going to negate like 60% of that while
causes the last little bit to not matter
thanks for the extra hp bloodbag!
,
,
and
have armor modifiers on their E's or how
can constantly break their shields and supercharge herself into "fervor" mode.
dents armor AND bust them with %max hp damage every other blow. What happened to THAT philosophy?
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item is pretty worthless imo now that 250% crits are no longer a thing and instead we just have true damage crits which of course cant be reduced (maybe the base part pre true gets reduced still though? not that it would matter much :s).