What if we give Yasuo's ult the Kat shunpo treatment?

abdul569··2 votes·366 views

Where he can decide where he lands when he ults based on his mouse positioning. This will allow the removal of that mechanic where he just gives you the tip just outside tower range that even yasuo mains say is quite bs.

Positives: Increased skillfloor and skill cap Less BS when he tower dives (he'll take more towershots if he positions poorly and more anyway compared to before as he won't be ulting 50 teemos away from you) More consistency, less rng.

Negatives: Him choosing his positioning could be potentially broken, it depends.

TBH I think yasuo is reasonably balanced atm but people won't stop whining about him so I just put forward a proposal to make him seem less bs while not gutting him and possibly even being a small buff.

The other idea, that in honestly is just a straight out hidden nerf is making his ult a really quick dash instead of a blink. So fast that you have to predict your cc (like a thresh/blitz hook, elise cacoon etc.) before he actually ults in order to land it and prevent the ult from happening. In compensation, maybe he could use windwall during the dash.

Thoughts? And please make meaningful arguments, not just 'remove this or that' etc.

5 Comments

Aptest3 votes

yes please. more player control. less automatic hand holding.

pulledchicken1 votes

ahhh ohh wasnt it Faker who said Yasuo is hard to play... wait isnt Faker the Michael Jordan of League.....

Aptest1 votes

Yasuo is without a doubt harder to control than other champions in league.

However automatic save me mechanics are without a doubt inferior to player controlled mechanics that allow you to express skill and also fail.

Yaśuo Main1 votes

Pretty it already does that.

EcchiOtakuTM1 votes

You aren't actually asking for anything tbh. Yasuo's ulti already does that, all you're asking for and many still don't know why it was even put in, is removal of it just automatically moving you outside of turret range when ulti'ing as yasuo.

Also while I don't agree with riot for adding ulti automatically moving yasuo out of turret range as well, why ask for 2 nerfs in one post? Do you know how much of a buff yasuo will get as compensation?

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