Taric Change Suggestion

Tiniest Turtle··3 votes·1,877 views

It would be SOOOOOO NICE if he ignored unit collision while winding up his E. I know that technically it would make it easier to hit, but I don't think minions interfering with hitting this ability was intended in the first place. It's so annoying when you aim it correctly but nah you path around a minion and miss it. Bracing myself for the downvotes.

6 Comments

Tulare4 votes

No downvote but I disagree. Positioning with regard to minions is part of hitting with skillshots.

Vartius1 votes

{quoted}

No downvote but I disagree. Positioning with regard to minions is part of hitting with skillshots.

This is a bit different I feel. When aiming skillshots that hit minions you already know where the minions are positioned and you can see whether you will hit or not. It's also usually easy to know when the minions will decide to move. With Taric's E it's much less predictable, because of the questionable pathfinding in league. Taric will sometimes try to walk around the minions in the most random ways or get creepblocked. And also due to the longer cast time it's harder to tell when the minions will reposition.

Taric's E is already pretty easy to dodge, especially as champs with mobility, so there is enough counter play to it. Having him be screwed over by the shitty pathfinding feels really bad for the Taric player.

Oleandervine2 votes

{quoted}

This is a bit different I feel. When aiming skillshots that hit minions you already know where the minions are positioned and you can see whether you will hit or not. It's also usually easy to know when the minions will decide to move. With Taric's E it's much less predictable, because of the questionable pathfinding in league. Taric will sometimes try to walk around the minions in the most random ways or get creepblocked. And also due to the longer cast time it's harder to tell when the minions will reposition.

Taric's E is already pretty easy to dodge, especially as champs with mobility, so there is enough counter play to it. Having him be screwed over by the shitty pathfinding feels really bad for the Taric player.

This is not a Taric specific problem though. It's a minion pathing problem. The two shouldn't be confused. Taric doesn't need his E changed, pathing in general needs a solid looking at to make it less ridiculous.

Vartius2 votes

{quoted}

This is not a Taric specific problem though. It's a minion pathing problem. The two shouldn't be confused. Taric doesn't need his E changed, pathing in general needs a solid looking at to make it less ridiculous.

I agree, however as for now there doesn't seem to be any fixes coming. Fixing the pathing would be the best option, but as long as riot doesn't get around to it, Taric is going to get screwed over by it. So making him pass through minions would be at least a temporary fix.

But I guess it could potentially be too big of a buff for Taric. When writing the first comment I totally forgot about his W's function. I usually play Taric top, so I'm used to the stun only coming from Taric. With two sources it's definitely tougher to dodge, so the minion block might be needed.

Arazhel1 votes

Well it used to have longer range and width on release, which would make it easier to path around minions. Taric is not in a very good spot, he has one of the worst stats for compared to other supports.

Perhaps reverting this nerf could be done instead, although I'm not sure if something else could be of more help.

Rathar Dashing1 votes

Or better yet, why not remove minion collision altogether?

More from Gameplay

More by Tiniest Turtle