Is Ekko ever going to get a damn nerf????

InfinitexMortal··6 votes·1,522 views

WTF Riot do your god damn job

7 Comments

alfavhunter3 votes

the ekko nerf that would work well

nerf CD of his dash by 10 seconds at all ranks but add this passive to it

mark of rewind

the target that ekko strikes with this ability receives the mark of rewind that lasts for 4 seconds

if ekko triggers his passives damage (3 hits passive) on a target effected by mark of rewind it will reduce the CD of his dash by 6/7/8/9/10 seconds

it makes skill more of a factor vs ekko and reduces his ability to escape with longer CD and conditional reduction of CD on his dash

at the same time this mechanic fits the theme of ekko and can act as an added tuning point for making his escape weaker while maintaining similar or even better chase mechanics with proper play due to CDR having a greater effect on this ability due to longer base CD, meaning with 1% CDR and procing his mark of rewind he would actually have less CD time on his dash than before at late game, and it tones down his laning mobility (please note it could just be a 10 second CDR on the ability at all ranks, i put scaling on it as an example of how it could be done to also tone down his laning phase a bit)

this change would make ekko healthier by requiring more skill to play properly, allowing outplay mechanics to force him to a longer CD on his dash if he makes a mistake on procing his passive on the target that is marked by mark of rewind (or outplayed to not get the CDR from it) and at the same time buffs his benefit from CDR

this change would

  1. nerf his escape
  2. add more counter play
  3. buff his chase (depending on CD reduction numbers tuning and CDR value due to longer CD)
  4. possibly nerf his laning phase mobility if the CDR mark of rewind gives is scaled by level of the spell instead of a flat value (as shown above)
  5. make him healthier to play against because there is more cost for misplays on ekko and more reward for outplays from his opponents
  6. fits his theme of manipulating time
  7. would add a level of complexity to ekko to deal with even when ahead

edit:go ahead and downvote me this change is a suggestion and depending on how its done could actually make ekko healthier in game and be a BUFF to his late game when played right, its not so much a nerf but a counterplay addon with pros and cons to it

Dynikus1 votes

I'm confused, why would he? You couldn't possibly be making this thread because you just played against a fed ekko, right?

Umbral Regent1 votes

How's about you do your job as a player and try to explain what needs nerfed? Riot can't work on the words "nerf this champ" alone, y'know.

MissingKayo1 votes

Cool, a shitpost.

Gregor Gysi1 votes

Your thread has the potential to be the new number 1 on the front page. But you really need to increase the quality of your post, all you need to do is to replace "Ekko" with "Yasuo".

Geauxx1 votes

Question, did you just lose to one?

okamiyasha951 votes

Everybody loses to ekko

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