Why are deathball damage early game comps able to team fight harder than actual team fight comps???

ImGodlyatYasuo·12/22/2018, 7:25:01 PM·4 votes·1,931 views

Why should the mf rakan renekton azir and lee sin comp lose to the thresh lucian darius rengar and neeko??? they dive to the second tower in an even match and kill us non stop.... The enemy team is representative of all the champs actually wrong with this fucking game and they just dive non stop winning without effort

4 Comments

darkdill12/22/2018, 8:00:53 PM2 votes

Because you fell behind?

Nicolasbo14312/22/2018, 11:34:28 PM1 votes

U have an MF and a rakan and an azir. (Rek can tank and Lee can go for their carries and ult them into ur team). If u guys dont know how to use ur strong team fight comp, then u probably should lose.

Nicolasbo14312/22/2018, 11:35:44 PM1 votes

Also, rakan and MF ultis when combined together, is game changing. U can also follow that up into an azir ult and then a Lee sin kick!

DuskDaUmbreon12/22/2018, 11:40:32 PM1 votes

The team with the Darius actually has a properly durable frontliner, making their comp actually better at teamfighting.

They also have a Thresh, who is a proper tank.

In fact, their overall scaling is just higher than yours.

Your only "tank" is a single Renekton, and maybe the Rakan.

You didn't have a teamfight comp due to the lack of any actual tank or juggernaut to soak up damage. You had 5 4 champions potentially good at teamfighting, yes, but you didn't have a teamfight comp. "Too many chefs in the kitchen", as the saying goes. You also probably had a bit of anti-synergy going on there, between Lee, Azir, and MF's ults.

You just lost early to a comp that would outscale you overall. The only champion truly strong in late-game you had was Azir, and I'm just going to assume he doesn't have the minimum 250 games on him to not be ass at him.