Many Tanks this season have really high base damages

Memeguel420··8 votes·1,062 views

Tanks are so hard to kill because of they're tanks but they also deal insane damage to squishies as soon as they finish sunfire cape. I've seen adc's get solo killed by nautilus and poppy and they couldn't even get through their shields. I feel as if a couple of tanks base damages like Nautilus and Poppy should be reduced since they already have a ton of hard cc and are tanky. Around Malphite levels of base damages would be good or maybe increase the cooldown on their abilities so they can't spam them as much.

10 Comments

Towboat4215 votes

Let's no generalize here cause I hear that same thing said a lot about the tank class this season there are only like three culprits as you mentioned two of them Nautilus Poppy with the third being Zac. The rest of the members of the tank class rarely sees play with exception of Maokai and Blitzcrank with the latter being because he is such a weird champion. A lot of the champs that are doing insane damage and building up tank stats are typically fighters, who might I add each something fundamentally wrong with their kit that needs to be looked at.

Spoofghoul4 votes

insane base damage?

poppy maybe, she got lots of % damage

but let's not forget that if you have 0 defense everything hurts

also don't forget that those tanks do indeed grab sunfire, suboptimal for tanking but gives extra damage a randuins would make you far more tanky but you wont be hurting anyone so you just get ignored

and i often see zac build liandries too

naut often runs rod of ages

sure they get beefy have decent base damage but they also build 1 or 2 items to amplify their damage output and tanke runes and masteries to do so as well

i myself stack flat pen runes and masteries on tanks and build stuff like a sunfire or titanic or both, or rod on ap tanks

could i be more tanky sure i could, but there is no point in doing so because counter itemization is too strong like mortal reminder and LDR or people stacking every pen item out there or you simply get crit to pieces or shred by % damage

might as well grab some offensive power instead so you are an actual threat to those squishy champs

Papa Andrei3 votes

Okay lets look at this way. Tanks have high base damage and shit scaling. They build defensive so they can actually be a presence in early and mid game (Late game to if they simply use literally everything on one person.) Squishies, adc, mid, assassin, have eh base damage and damn good scaling. Making them weakish early and mid game to be super strong late.

So when people complain "Oh that Nautilus 100-0 me at 12 minutes in wtf rito nerf" Its because they are designed to do that because they have to deal with shit like Riven, Pantheon, Darius, Jayce. Tanks win early, and if they can simply set there and wack at someone with full combo for a good 10 seconds, then they will kill a squishy. Meanwhile, 300 armor and 4k health won't mean shit late game when the adc, mage, and assassins are dealing around 1k damage in a second consistently and have armor and magic pen.

Sire Hippington2 votes

Many Tanks** this season **have really high base damages

Newsflash: Tanks have those basedamages since ever, most of them got their damage actually lowered over the seasons.

D357R0Y3R2 votes

Braum Malphite Sion Shen where are my high base damage?

rtbf2216514121 votes

Shhhh nobody knows you can sometimes 1 v 5 and still win according to downvotes.

LankPants1 votes

I feel as if a couple of tanks base damages like Nautilus and Poppy should be reduced since they already have a ton of hard cc and are tanky.

Correct, this is not many tanks however, it's a minority of tanks.

Outside of Poppy, Nautilus and to some extent Zac how many tanks do you actually find problematic. How often do you end a game and say 'there was literally nothing we could do at any point in the game to deal with that Sej/Amumu/Malphite.'

Troy2426211 votes

Sejuani I usually complete my first jungle clear at around 50 minutes.

Big Lincoln1 votes

they kind of need it to compete in lane

nautilus needs damage nerfs just by virtue of being a fucking CC god though.

maokai too

iLLp1 votes

did you ever consider that after so many nerfs to champions that are deemed broken because of damage that the tanks who never get nerfed for their damage would have high base damages compared to the now nerfed champions of this game?

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