Assassin Lee Sin
Dragon's Rage RANGE: 375 COOLDOWN: 90 / 75 / 60
Active: Lee Sin launches a powerful roundhouse kick, dealing physical damage to a target champion and Airborne icon knocking it back 1200 units over 1 second. Enemies the target collides with take the same damage and are Airborne icon knocked airborne for 1 second.
Physical damage: 200 / 400 / 600 (+ 200% bonus AD)
this is why lee sin is a problem. and that's just his low cooldown ultimate. then theres his e with the high base dmg and 100% bonus ad scaling (as magic damage, so he's got the heavy hybrid damage too) along with the massive lifesteal boost and the mobility that makes even ramus shiver, we have a problem, especially with assassin lee sin. people say that it has a heavy weakness because hes so squishy, but the thing is you would have to A) reach him first and B) not die too fast to be able to auto attack. honestly, I don't know why this is allowed to continue, ESPECIALLY that ult