Things that could be implemented to make League better.
There's a lot of threads about Lethality, damage creep and mobility creep I wanted to deviate from those topics and talk about other stuff that could arguably be healthy for the game.
- **Honor system ** I've always like the idea of the honor system, unfortunately it doesn't seem to work very well if at all. I've played LoL for many years and saw only a hanful of banners. See this feature is old but it was a good idea, why not make it relevant again ? Instead of having 3 options on which to chose from to honor someone why not have a single honor option that matter, who could be tier based and would give to the receiving player certain rewards based on those said tiers. As as example it could be set up like this (keep in mind those are just random numbers/ideas) :
250 honors - banner 500 honors - 1 hextech chest & keys 750 honors - Special icon 100 honors - Free skin given to players who displayed sportsmanlike attitude.
I think this would encourage players to play more and would also help reduce toxicity because you can actually earn tangible rewards by displaying a good attitude.
* **Skins**
It would be really nice if we could see what skins people have as well as our own without having to download a shady program on our computer.
**Level 8/9 **
These new level of mastery should be given after a certain amount of games and not randomly after getting a couple of S. Level 8 should be capped at 500 games and level 9 should be capped at 500 wins. This would differentiate the good from the great players and would also be really challenging. Seeing someone with those Mastery icon would really indicate a certain knowledge on X champion.
Let me know what you guys think !