The 'ignored' Mage update champions that should be looked at
A list of champions and suggestoins who need to get brushed up during this rework....
Medium levels of work:
. What is the Annie character? Is she a little girl with a bear that does magic? Or is she a pyromancer that has a gimmick living fireball that looks like a bear? Aside from the point and click nature of her abilities her theme just could be so much MORE. Interactivity with her kit as well as thematically.
THe guy seems like a stat stick. Very little of his kit (if any) resembles that of a tactical general
She's pretty dead in the water right now.
The fighter/mage class as a whole i really underwhelming. ADs and bruisers just do it better
Low Levels of work (maybe?):
Too reliant on her invisibility to do anything.
TO be honest Heimer doesn't need much. My current thoughts: Make turrets have HP like a ward- AA only can kill them, with minion dmg having a reduced affect (maybe a health bar/aa hp bar. If it takes 6 champ AAs to kill them then it scales if the minions dealt 50% of hp etc). I'd also like heimer to have interactivity with real towers (what if ulted turret received a buff when put on the ruins of a dead tower?). Heimer passive needs to be changed. MOST importantly: When heimerdinger presses R he needs access to all of his other abilities, just like 5 stack rengar does. I'd also like to be able to 'change my mind' by hitting R again and putting it on a shorter cooldown.