The Assassin Role Is Problematic.

Oglaf··2 votes·619 views

When you really think about it. It is next to impossible to get right.

You'll either end up with them being Assassins which means they go in and insta-kill their target. This is problematic because it is not fun at all for the victim and community in general and these Champions end up being hated and/or perma-banned.

Or you'll, as per this rework, tune them down in order to add "counterplay" in which case they end up not feeling like Assassins at all which disappoints their loyal fans/players, but the community as a whole are happier because they aren't as frustrating to play against anymore.

So yeah, there's no way to actually make them live up to the namesake of their role without any issues.

[zombie-brand-clap]

12 Comments

zrWQMdGHtY4 votes

I love the logic actually... Assassins cant be assassins (rip Kata), because they can burst you down in 1 second, but meanwhile the ADC can give you 1k crits with 2.5 attack speed and burst you down in 1 second at a minimum of 450 SAFE distance range with a majority of them having nice CC or mobility... The logic is out there ,but we wont find it... I love how there's so many whine threads about Kata's rework and same time the brusier/ADC mains just downvote them to hell and Riot doesn't buzz a fly about it. xD

VeterenMantis1 votes

It takes a second for most ADC's to do that, Katarina is litteraly Bouncing blades>Shunpo>Preparation> and its a flat out one shot to anything that is not a magic resist tank.

zrWQMdGHtY1 votes

Bouncing blades had 1 second fly time to target. meaning you do E and W and your main damage (Q) isn't there yet, so even if I did my combo 0.4 seconds I still needed min. 1.5 seconds to make the kill, now I need 3 seconds to do it MIN. Oh and actually I realized something funny my last match... Yi has no counterplay by Katarina anymore, he can outrun the small shunpo distance and my uselss W MS without any issues... Pre rework I could burst him faster if I wanted to win him and now if he clicks R and Q, I'm instant dead no matter what I try to do... I shunpo 10 times and he still gets me simply because he's a Mercedes McLaren and I'm an old golf focus... P.S 2.5 attack speed on 1k crit isn't 1 sec, it's 0.8 seconds to kill you with basic attacks only, without adding the mobility they have to just run out of my range and only way old Kata could OS ADCs with Q E W was if they have 0 MR items or runes and she's full build while they are 2-3 items and 4-5 levels behind. ^^

Astôlfo3 votes

The first part is irrelevant. It doesn't matter whether people cry and whine.

Oglaf2 votes

{quoted}

The first part is irrelevant. It doesn't matter whether people cry and whine.

The fact that the two biggest offenders of this category, LeBlanc and Katarina, got reworked speaks otherwise. Riot seems to think it is very much relevant.

Astôlfo1 votes

I meant, it shouldn't be relevant, my bad.

dominusx2 votes

MAYBE if we stop balancing the game around those shitty MB2 to win champs for a while to test new stuff and not make the game solely work around a guy beeing able to rightclick the enemy team for as long as possible we may come up with a new formula to make the game better. But no adcs must build 5fully offencive items and never actually die because you know adc bias for years.

TyrekGoldenspear1 votes

Well Assassins aren't a pick every game thing anyway. They are a niche pick.

Example: Enemy team lacks peel? Grab an assassin and wreck the carries.

TeemoXNidalee1 votes

An assassin doing a whole combo to kill you was anti fun, meanwhile vayne Q critting for 75% your HP is cool, or annie flash 1shotting your team.

VeterenMantis1 votes

My only issue with assassins is they all dart around the map with no way to stop them. How to balance assassins? well its really not that simple. First, get rid of energy, Energy is 10X better then Mana,Rage, Or any other form of resource for that matter, It recharges too quickly, Its inexpensive to use, unless you are full combo, which is more or less a flat 100-0 any way. Increase their cool downs from 5 seconds to 20 seconds. Make that one chance the last they will get for a while. That would excuse a flat out one shot.

Stripping energy and adding mana would make it harder for them to dart around the map.

Increasing their cool downs would make it fair rather then, Flat 0.125 one shot (Which is faster then the human eye can register) Adds counter play and makes assassins risky picks. If they mess up, they die, just like a real assassin would.

Or, Keep the cool downs and kick dirt in their faces by stripping most of their damage. (I do not recommend this)

Assassins are anti-fun for every one that is not playing an assassin. While they are not unbeatable they are a handful by themselves Add 4 random team members behind an assassin and it quickly feels like 8 vs 5

zrWQMdGHtY1 votes

Assassins are anti-fun atm for all except ppl who have weird fetish for just hoping and not actually killing and for ADC/Brusiers/mages/Tanks and Yi/Lee

Oglaf1 votes

We all know that ADCs get preferential treatment for that C in their name. Given that their role is to carry games, Riot lets them get away with the kind of insanity the likes of Vayne can pull off. Everyone else is secondary to the ADC.

[zombie-brand-clap]

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