How on earth anyone can complain about itemization when everything gives you all the stats you need.

xelaker··1 votes·173 views

Every stinking item in the game is turning into a book to read with the number of whatsits and dodads attached to these things anymore. Can't have players required to make a choice between cdr and mana over sheer ap. can have peeps choosing attack speed or crit or sheer ad. And before tops get in here and start their fiesta, remember how your items were so good that other classes started using and abusing them?

Riot was saying lots of players don't have any options before the 15 minute mark since some items are so compulsory, then why not make people choose between stats again? Of course everyone is gonna buy their mainstay item first, there's a few strays here and there but overall the itemization isn't stale because the items are boring, why buy something that isn't packing the most bells and whistles?

1 Comments

Sailor Mint1 votes
  • "Mages need Mana/CDR to be usable" -> implement Mana/CDR items.
  • "Items are just stat sticks" -> Almost all completed items have an impactful active or passive effect.
  • "Too much CDR" -> Transcendence gives AP for overcapping CDR.

can have peeps choosing attack speed or crit or sheer ad

You're not making a choice, each purchase pushes the stat weight in another direction and effectively dictates what your next item should be. That's the nature of multiplicative scaling.

More from Gameplay

More by xelaker