Some changes to the new hud
First of all, its not a rage thread. So lets continue... i feel that the current hud is absolutely better than the previous one. with all the information rather than being spread across the screen we now have a better optimization of the screen space. it will take time for some people to settle it in but it will vastly improve gameplay after it has sunk in. So some changes i think that are necessary :
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The champion XP bar fills up in purple. Since yellow is much more sensitive color thats why previously we could guess the creeps required to level up. I suggest you make it tad bit thicker and change the color to yellow it would be faster to read and get back in game.
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The cs and kda score. Remember when during the loading screen the backgrounds wer introduced and the problem arised that the "Tip:" text was in white, due to which people couldn't read em properly, its the same case here. I have to look for half a second more to see the cs... kda is fine i think but what could be done is that introduce a dark background like rito did for the tips.
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The shop window. Dude the gold is huge! I mean the font. If the font size would be reduced that would be great and also the color contrast with the background should be increased.
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"Insufficient mana" icon. I am really emphasizing on this one that there should not be a common icon for abilities if you are oom. the previous version when the ability icon was given a blue tint was excellent and this should be continued.
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Team total kills. the ones adjacent to the minimap . it is completely useless as one can just press tab and see a bigger version of it. so it should be removed from one of the places if something better can be done with the vacant space.
rest, the hud is super great and i cant wait to see the final version of it in ranked. good job RITO