Eve just isn't working so well anymore
I understand that Riot wanted Eve to be better at hit and run tactics, but with the loss of her sticking power, it just isn't working out. Either she needs the changes reverted, more damage on her abilities, more range/faster travel time on her Q, or a larger effect on her W's new passive (maybe a 2 second reduction on spell hits instead of a 1 second reduction). In her current state, I find it very difficult to stay on target, and my enemies just... run away from me, even when I work some movement speed items into my build. This makes me sad. Riot please fix this.
EDIT: If you're going to downvote, could you at least add something to the conversation? This isn't a troll thread I'm making here.
and
since they competed with
and then the new jungle came in and all 3 of those struggle now, some
's cleavers hit for 80 / 130 / 180 / 230 / 280 magic damage, on top of the %current health damage. Currently if your enemies are near dead, your huge aoe that makes a lot of blood red spikes sprout from the earth, complete with a huge splash sound and Evelynn's laugh, that zone may never, never kill anyone.
However, you get a shield! Yay!