[{quoted}](name=Big Lincoln,realm=NA,application-id=3ErqAdtq,discussion-id=9bHPnuPa,comment-id=0003,timestamp=2016-09-22T04:38:32.004+0000)
sejuani is better with runic echoes tbh
makes everything infinitely easier, from clearing to ganking to being relevant in the mid-game.
I think this is the main cross road that Riot needs to look at. Part for the AP Tanks like Sej or Gragas, but also more generally, how are they going to make the item more distinct. especially towards the junglers who have multiple options.
If the Runic Echo rout on Gragas gives him better Clearing and early power, what would Cinderhulk give him in contrast? Similarly for AD bruisers, how would the tankier option differ from either Blood razor or Warrior?
My guess would be, the ability to hyper tank. And Cinderhulk did have that notion of release, when the % bonus HP was set at 25%. Riot as since reduced it to just 15% (but with a higher base HP) on the grounds that they didn't want it to occupy the same late game niche as Devourer. But since they got rid of devourer, that change no longer makes sense. As such, I should think that Cinderhulk needs it's late game niche back, since most Tanks are going to have terrible early games jungle wise.