Balancing through Buffs?
It seems a lot of what we see as "balance" is really more about nerfing strong champions so they're more inline with weaker champions. However this doesn't change much since its generally the same handful of champions that are picked/banned because their kits are good in general. So why not buff weaker champions to bring them a little more inline? Not saying their abilities need to be overhauled or increases to damage ratios but adding minor improvements could drastically be beneficial.
Some ideas possibly:
Q adds a short slow effect
higher base defense
E gives passive bonus AD and move speed
E (cocoon) does Damage
Q does bonus damage to minions/monsters, higher base move speed
Have E return health on enemies/minions hit
W shorter cooldown
consume can damage champions
can attack during ultimate
R active gives bonus movement speed, keeps passive of R
What are your ideas for tweaking champs to make them a little stronger than what they currently are?
